Starters: By Rank III, there are also some American tanks to supplement the line-up. Tanks are relatively new to the game so. New comments cannot be posted and votes cannot be cast. Anti-air vehicles in the British tree are often lacklustre in firepower, earlier ones relying on either regular machine guns or the large 0.50 cal ones before switching over to more reliable autocannons. There are other missions where you have to evade and lose enemy planes, then land near a specific point and then take off and go to another way point. Highly doubt it but there are great single player tank missions in the live mission warthunder forum site #5 TimeNinja Sep 12, 2017 @ 11:47am You can set up custom battles (i think thats what i used) that use tanks and AI for all the other players. Now, multiplayer WT is something I'll be coming to daily for as long as I can foresee, but now I feel a hankering for singleplayer campaigns with story and so on. Unlocking the medium tank Valentine will also help in armour, though at a cost of speed. E.g C:\Program Files (x86)\War Thunder\UserMissions\my_mission.blk. The tracked artillery gun is also devastating at medium range. However, emphasis on armour begins to decline in the face of the opponents of the rank. 20112023 Gaijin Games Kft. You get experience from completing the mission, which is basically a way to get that last bit of experience needed for that new plane! These maps are the Air Battles area of their respective Tank Maps. Scenario of the test missions. Here we detail the typical usage of each vehicle type in a battle. Well first off, you get experience in more ways than one. This soon peters out in Rank III to armoured casemates with either a respectable gun or a massive-calibre cannon as seen in the SU series of tank destroyers from the mellow SU-85 to the pumpin' SU-152. While Rank I-III American tanks do generally well against their counterparts, the tanks slowly begin to fall behind in tank traits in Rank IV, as the average medium tank could not easily compete in face-to-face combat against the common foe. Open your mission file (BLK) in notepad or other software for editing text files 2. Positioning yourself away from the capture point at a vantage point around the zone so you can give supporting fire to any teammates that are at the zone, but if the enemy manage to get to the zone and none of your teammate are on the zone, the zone will be captured by the enemy easily, or neutralized if you are able to knock out the enemy on the zone before they can capture it. All trademarks are property of their respective owners in the US and other countries. Being based off tank maps they are a mixture of historically accurate and fictional locations. When installed to the game folder, the CDK enables editing or creation of new unique missions and locations, and also helps in the creation of game models. it is replaced by the American M36B1 design. War Thunder Live Community Missions and Locations User mission for testing aircraft User mission for testing aircraft By Milking_Grandpa, April 7, 2022 in Missions and Locations Share Followers Report post Posted April 7, 2022 Long time ago (I dont remember where or when) I got some custom user mission "Tank polygon" Some of these maps are re-used to form the air battles area of tank maps. VI Ausf. Pick up some speed from a short distance, make sure to narrowly drive past the tank (don't drive into it! Tank destroyers in the American tree are quite unique compared to other nations' as they are primarily turreted designs. These arrows indicate that the prior vehicle must be researched before the next vehicle could be researched, and purchased before the next vehicle could be purchased. All trademarks, logos and brand names are the property of their respective owners. It generally can be annihilated even by 7.62 mm machine guns from the rear, and by 12.7 mm machine guns from the front, but it's extremely fast on roads, very small, and usually can use hull down positions, even in arcade mode. When you must move into an area that an enemy tank is aiming at, remember to pre-angle your armour and aim your weapon to do as much damage as you can with your first shot. No fancy long shots or skillful manoeuvres, just getting up close and personal with the enemy, front and center. You have experienced your first match in War Thunder (or at least one that you have a good awareness on what's actually happening). Another school of thought in casemate structures are larger-profiled, but more heavily armoured designs such as the Jagdtiger, Tortoise, and T95 in a role that could be considered assault tank destroyers. Now, it is time to select the game mode for the match. Players can share created content with each other on the LIVE portal and . This page was last edited on 6 April 2022, at 22:26. Mostly exclusive to the United States' and British designs, these turreted designs are typically higher-profile and lighter armoured than the casemate counterparts, but feature greater tactical flexibility and mobility. Either way, it may require you to move away from your position to take back the point. Attach the hook to the top or the furthest point from you if possible to really pull it back around. Firepower upgrades turret characteristics, accuracy, and unlocks new ammunition to be used. This page was last edited on 6 July 2022, at 21:04. Probably one of the more basic detail to know in a tank fight, it details changing positions after engaging in a firefight. Those "single player" missions are basically FUBAR. The rank of a vehicle does not play a part in this matchmaking process, and so a rank II vehicle can be evenly matched with a rank III vehicle if both have the same battle rating. This mix in characteristics make the tanks very versatile in their battlefield performance when used correctly. This trend continues up until the Leopard 2A4 at the (current) end of the tree, with great extremes in firepower, mobility, and protection. The medium tank line, which consists of medium tanks. Arguably one of the least looked at part of tank upgrades, crew skills can play a big role in the firepower and mobility of a tank. Each skill that can be upgraded is detailed more on the crew skills page. Would anyone else be interested in this ? Imagine an actual battle of Kursk or Stalingrad or the final assaults on El Alamein. To enter the tutorial form the menu, go to "Battles" at the top left corner in between a cog icon and "Community." These should be retained at high altitude to avoid anti-aircraft fire as most bombers lack the manoeuvrability owing to their size from dodging enemy fire. From left to right, they are: The Italians also do not have heavy tanks, and rarely have tanks which have more armour than deemed average by the time period. Now that the tank is finally track-on-the-ground and ready to rumble, the one thing to keep in mind is to play the objective. Their heavy armour allows them to absorb enemy fire, their size makes them bullet magnet to take fire intended for your weaker teammates, and more often than not you have a very powerful gun able to destroy the opposing forces. By Rank IV, the firepower and armour of the medium tanks start to wane in the presence of the stronger heavy tanks such as the IS-2 and Tiger II. Like real-life sniping, this tactic requires skill and patience. This, coupled with the fact that a point capture carries a higher reward than destroying an enemy, means capturing points is a first priority. However, firepower on these tank destroyers are often of a league of the next rank's equivalent, such as the Rank III Nashorn being equipped with an 88 mm cannon that does not begin to appear on tanks until the next rank up. However, the more specialized ends such as light and heavy tanks begin shining in prominence however as they bring better mobility and firepower to the matches respectively. Tanks are relatively new to the game so it still may come. Thrustmaster makes it and it is pretty much identical to the one I use. There are two ways to protect a capture point: Both have their pros and cons. Stay on the capture point and fight off any incoming invaders. These tank destroyers, with examples like the Jagdpanzer IV, SU-85, and Semoventes, are distinguished by a fully enclosed fighting compartment with a gun mounted fixed to the front on a flexible mount. Rank II trends closer towards an even balance in tank traits, though firepower still requires catching up. So a light tank can play this role if it has a very powerful gun and would not be out-numbered by the enemy. Mobility upgrades the engine, transmission, and suspension characteristics. Anti-air capabilities exponentially rise by Rank V-VI with the M163 and M247 providing heavy fire onto target. There are other things to consider about the German tree besides those fancy Tiger tanks in Rank III-IV, hold your horses. The one thing that stay unique for most early Italian tanks is their upgraded high-normalization APHE shell, which gives them upper hand at longer ranges compared to other factions that use similar APHE shell, although at point-blank range these shells aren't any better than normal ones. At Rank I and the reserves, the light tanks make up the majority of the tanks involved in the playing field. One or two spawn depending on vehicle type. Use the terrain for cover and concealment under foliage, rubble, hills, buildings, and the such. This progresses slightly in Rank III-IV with a tank chassis with a 40 mm Bofors gun, which can down planes more reliably but still has an exposed tank crew and low amount of ammo for extended firing. These should not go on any offensive and rely on advantageous, defensive terrain to be positioned where minimum return fire can be expected while ambushing the enemy as they appear in the gun sights. Any tank can play this tactic really, its just two factors that matters the most now, how many tanks your team has and the penetration value on your gun. The single missions are either impossible to do or broken in some way, only about 30% of them actually work and they are a waste of time since you don't really get anything for them. When that is hit, the T-34 is unable to fire. There are none at this time but hope to see some in the Future. The only exception is at Rank VI, where OTOMATIC, based on OF-40 chassis, is introduced, being SPAA, which is not only capable of defeating an entire squadron of pilots on its own, but is also capable of defeating an actual medium tank squad with APFSDS. Anti-aircraft vehicles are quite capable, with every single one equipped with autocannons to smack down enemy planes. The starter American tanks have a good mix of mobility and protection in their overall design, combined with a fast-firing cannon to do good work against the enemy. 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