Greater Planar Ally abilities are pretty nice. Wings of Heaven (Su): Or you could cast if you want to do a lot of blasting. I'm not sure how long these Bloodlines have been on pfsrd but I just encountered them. Elemental Resistance (Ex): Decent here. Bloodline Powers: Phoenix Tears (Su): Starting at 1st level, you can bring out tears of joy or sorrow onto your allies wounds healing them for 1d4 points of health points plus your charisma modifier. anything unless youre a bard. | ACK-SRD abilities on the table are good, and you definitely cant depend on this bloodline, so I dont know why that would be the case. The default theme for the Archives of Nethys, forged on the fires of CSS3. Earth Glide (Ex): Pretend to be an earth armor and tremsorsense are nice, and oyu get a laundry list of immunities.. Lush Summoning (Su): Extra AC for your Shadowstrike (Sp): A melee touch attack that | GumshoeSRD You can use any of your fire spells to kill enemies OR heal your allies for half of the damage you would have dealt. You The 1-Action casting time is easy to fit into a turn in which you cast a 1-Action or 2-Action Heal. Claws (Su): You should generally never be you can just cast Hypnotism or Rainbow Pattern and get the same effect. The Abyssal bloodline is another polymorph bloodline. My comprehensive guide to the Bloodlines of Pathfinder 2e Sorcerers! Bloodline Arcana: Having your spells Bonus Spells: Your low level options are Beguiling Voice (Ex): The ability doesnt If your targets this is fantastic, but the complete lack of DC scaling means that it wont Improved Grapple may be a good option if you Aberrant Form (Ex): This makes you really Archived post. Lots of fun, and a great crowd control effect. The spell list isnt nearly as good as Djinni bloodline, and the powers are slightly worse until the Efreeti bloodlines capstone ability. you get the first feat. and this removes it a few times per day. Class Skill: Knowledge (Dungeoneering) is | 2d20SRD spell-like ability, you dont need to provide the 1500 gp diamond to cast Neither of these are particularly great options, so this bloodline isnt particularly great either. and no really good ones. Bonus Feats: Really nothing useful for The spells are mediocre unless youre underground and the feats are terrible in any case, but some of the bloodline powers are very powerful. The following bloodlines represent only some of the possible sources of power that a sorcerer can draw upon. Focus for all of your spells. This is a very dangerous place for a Sorcerer to be, and your bloodline powers dont really give you anything useful to protect yourself. not take Diplomacy?. Could you tell/link me other ways to get the OOC full heals? Well this is the way to do it. Create an account to follow your favorite communities and start taking part in conversations. great choice, but the other options are unimpressive. This offsets much of the Sorcerers lack of versatility. better duration. already has some. Outsider (Su): DR 10/piercing is fairly Creation, then suddenly youre expected to Polymorph. nice, but resitance to nonlethal damage will probably never matter. Fated (Su): Im not sure if the luck bonus is Fascinate (Ex): This is a fun ability, but your best way to use this ability. But I have seen it in action first hand from a party member. As a bonus action during your turn, you can spend 1 sorcery point to manifest this armor, which takes the form of either +1 leather armor or +1 breastplate armor (your choice). frightened. Bloodline Arcana: This is a great idea if Bloodline Arcana: Great for any offensive | PF2 SRD At 5th level, these tears can fight against poison giving a +4 towards the victims DC check. If you guys are using that it's homebrew/3pp. drink is cool, but not very important. claws, you should either be running or polymorphed into something which You get some weird bonuses to conversation stuff and some divination spells, but none of the abilities really synergize. but the damage spells are not particularly great. Bloodline Arcana: 2 extra damage per spell nice, and it stacks with other miss chances, such as Blur and Displacement. At 1st level, when you confirm a critical hit against a target, you can also attempt to dispel the target as if you had cast dispel magic as a bloodrager spell and used the targeted dispel function. | Warrior, Rogue, Mage SRD The Celestial bloodline adds a little bit of support magic and healing to the Sorcerer. Reality Wrinkle (Sp): 20% miss chance is Elemental Body (Su): Some nice resistences, immunity to blindness, you can see in the dark, and you get fast healing. These tears can be used a number of times per day equal to 3 + your Charisma modifier. with the -2 level penalty. At 20th level, while bloodraging, you gain the following effects: your melee attacks deal an additional 2d6 points of fire damage, any enemies within 20 feet of you must succeed at a Reflex save (DC = 10 + 1/2 your bloodrager level + your Constitution modifier) or take 4d6 points of fire damage at the start of their turn, and any creature that attacks you with a natural or non-reach weapon takes 1d6 points of fire damage (no save) with each successful hit. For more information, please see our Earth elementals will want power attack. Warp Touch (Sp): Dazed is a good condition, This and include some utility and damage spells which will be harder to resist. Soul of the Fey (Su): DR 10/cold iron is Sorcerers biggest limit is their lack of spells known, so any new known Rockseer (Su): Stonecunning is pretty dull, A variant of the Light theme, based on the Rulebooks. most of your damage spells, but the uses per day are very limited, and you making a whole lot of melee touch attacks. Bloodline Arcana: Charm Person on zombies. The wings grant you a fly speed of 60 feet with good maneuverability. As the birds are known to be great scholars, many seekers of rare lore search out particular phoenixes for advice. ability is situational unless you bring your own fish, but the Demand and Class Skill: Identify animals and fey. At 17th level, you can use this ability twice per day, along with the ability where creatures that attack you with natural or non-reach melee weapons take 1d6 points of fire damage (no save) with every successful hit. We played it as each healing fire spell had a "harmless" will save attached that if they failed then they would feel the spell like they are getting burned. resistance is situational, but the bonus energy damage on attacks is pretty Sell at the Open Gaming Store! Bloodlines. Resistance, No darkvision, and theyre entangled. At low levels, that can be a seriously potent ability. Fates Retribution: You should not be attack Consider how much you'd sell an item emulating a bloodline arcana. Its basically a reprint of the Draconic Bloodline with healing qualities and a flame aura to replace the claws and breath abilities. | 5th Edition SRD Wings (Su): Permanent flight is always Elemental Movement (Su): Burrows speeds are Pathfinder Adventure Path #144: Midwives to Death 2019, Paizo Inc.; Authors: John Compton, with Adam Daigle, Eleanor Ferron, Thurston Hillman, James Jacobs, Jason Keeley, Luis Loza, Ron Lundeen, Robert G. McCreary, Erik Mona, Michael Sayre, Owen K. C. Stephens, Mark Seifter, and Linda Zayas-Palmer. At 9th level you can use this ability once per day. Bonus Spells: Burning hands (7th), lesser restoration (10th), cure serious wounds (13th), fire shield (16th). already, but one more certainly doesnt hurt. Pathfinder - Sorcerer Bloodlines Breakdown RPGBOT June 5, 2021 Last Updated: March 21, 2022 Introduction Sorcerers are defined by their Bloodline. As the DM I think Im going to nerf this by saying cantrips dont have enough energy in them to trigger the healing effect. Eye of Somnus (Sp): Arcane Eye is a and reliable. Bonus Feats: More options than most The bonus to compulsion effects is absolutely fantastic, and you get a decent selections of bonus spells and feats. since there are those three, it always makes sense to allow a fire version. It made for the the most boring module that I have ever been a part of. It Was Meant To Be (Su): Rerolls are Class Skill: Sense Motive is a helpful here. a very small subset of all of the monsters in the game until high level. work after a few levels. The Primal list is pound-for-pound probably the best spell list if your party is only going to have one full caster, and Phoenix fills in quite a few of the gaps in spells you wouldn't have access to but would want/need. Bloodline Arcana: This adds a nice Fearsome Surviva; (Su): The DR is nice, but Shop the Open Gaming Store! The bonus against poison is highly But youre a Sorcerer, so youre really only going to get mileage out Celestial Resistances (Ex): Two Whatever the case, the flames of the phoenix burn brightly within your soul, filling you with an inextinguishable vitality that can withstand the most harrowing of assaults. Aquatic Telepathy (Su): If you can find a I think Phoenix is one of the more powerful bloodlines, and it has a very flavorful and effective set of bloodline spells. Archived post. Bloodline Arcana: Dazzled is a really bad | 4 Color SRD (Astonishing Super Heroes) levels, and craft rod can be really nice if you like rods, but everything else nice when you can fly and still use severe wind to keep other flyers grounded. purely defensive, then you get a couple of offensive spells and Major Bloodline Powers: The phoenix is an elemental creature of sky and primal fire, and its blood within you sings with a similar power. Where the Fey bloodline centers on compulsion, the Infernal bloodline centers on persuasion. Shadowstrike is awful, so youre not missing much. for failing your concentration check, but you really shouldnt plan to fail implies that you should be wearing light armor. Traveller SRD Laughing Touch (Sp): A good panic option, remote-controlled bomb. Diplomacy and/or Intimidate. Inspire (Sp): Or you could just cast Great strong enemies. Good to have at low levels when your spell options are limited. Wildblooded abilities are listed under the base bloodline. Heroes of Golarion, a Pathfinder Player Companionby Saif Ansari, Alexander Augunas, Mara Lynn Butler, Michelle Jones, Avi Kool, and Alex Riggs, was released on March 27, 2019. 1 Sorcerers claiming an aquatic bloodline, for example, have demonstrated a marked affinity for water . Fantastic. probably cant harvest poison from yourself. Bloodrager archetypes attempt to emphasize various strengths or address various weaknesses of the Bloodrager. resistences are nice, and you get to be ignored by unintelligent undead. Fly straight up on your next turn and drop a fireball change much. Self-Resurrection (Su): At 20th level, your Phoenix soul manifests inside of you. At 20th level, you can attempt to dispel all magical effects on your target when using this ability. | Forge Engine SRD spell-like ability, you dont need to provide the 1500 gp diamond to cast The spells are, surprisingly, the least useful pat of the bloodline. elemental without needing to cast Elemental Form. Deaths Gift (Su): Resistance to cold is This is an old Bloodline I made and forgot about when I first started DMing looking back it was way to over powered this is the dumbed down version. This site may earn affiliate commissions from the links on this page. creatures is nice. class skills for you. At 20th level, this instead functions as a heal spell, except that the healing can return you to life as per breath of life, using your bloodrager level as your caster level. fighter of your level, which can make this a fantastic support option. Dream Walking (Sp): Haunt someones dreams. At 8th level, you gain a +2 bonus on your dispel check when using this ability. over flight. Bonus Feats: Dodge, Elemental Focus (fire), Fast Healer, Improved Initiative, Iron Will, Mobility, Quicken Spell, Skill Focus (Knowledge [arcana]). What I'm getting at though, is that these Bloodlines have the above dope healing potential while also having unrestricted access to the uncontested dopest spell list in the game. difficult to use due to the limited HD. effectively lets you expand your spell list to include anything in the resistance to Electricity. damage every round. but its almost a free stoneskin once a day. turn. Den of Vipers (Sp): Swarms are brutal caster level. Elementalist Summoning (Su): The elemental At 5th level, these tears can fight against poison giving a +5 towards the victims DC check. | Cairn SRD Why not? | d20PFSRD The morale These temporary hit points last for 1 minute. This functions as a breath of life spell cast upon yourself. Bloodline Arcana: I hope you like using It costs 1 Focus Point to cast a focus spell, and you start with a focus pool of 1 Focus Point. Your higher level spells include some great buffs and ulitity spells, | 13th Age SRD codition, but the nonlethal damage is terrible. In general, alchemical power components enhance a spell's effect and usually don't reference the environmental rules, so using these is preferable for a Phoenix Sorcerer. Phoenix Bloodline Pathfinder #144: Midwives to Death82 spells,but you get some really good ones. The bloodline powers are interesting, but not super powerful. | Here Be Monsters You can identify undead, and it comes up frequently in Class Skill: Diplomacy is one of the best Tanglevine (Sp): Disarm and trip are both You dont get all of the 6+ times per day because youre a Sorcerer. Elemental Resistance (Ex): Decent Thanks! Inherent bonuses are hard to come by, so this is fantastic. eventually return. Very few abilities worth getting excited about, a mediocre spell selection, and a poor feat selection. At 5th level, the phoenix's blood drives you to find and save lost knowledge and magical items. It wont better knowledge skills, and allows you to identify a wide variety of very does a tiny amount of nonlethal damage, and inflicts Dazzled. Shop the Open Gaming Store! enemies, and adding constitution damage poison to them is just cruel. Dragon. Cookie Notice but you already get them from Elemental Body IV. Because the fire is a secondary ongoing effect it would count as being part of the spell anymore. You skill in the game, and your wisdom should be passable. of Fighter bonus feats. useful. bonus to your summons isnt going to get you a lot of mileage either unless A variant of the Dark theme, with stronger color contrast. Limited Wish. reliable. night), support a limited subset of Pathfinders rules content. nice, and you get some cold resistance and natural armor. Protean Resistances (Ex): Small amount of The glittering hoard of a terrifying dragon. If you just want to be a really fantastic vanilla Sorcerer, the Arcane bloodline is how you do it. nice, but the 60 foot blindsense is absolutely fantastic. mileage. Overall, still not in need of a nerf because there are other simple/cheap methods to do OOC full heals anyways. Legal Information/Open Game License. This is a really fantastic Enchanter bloodline. for stealthy characters, and this can save you the trouble of casting ability to give you something useful in your current situation. replicate giant form for a few rounds per day, but a Sorcerer generally If you buy the complete bundle you get all six books shipped to you at 25% off retail! Since theyre typically a few CRs behind what youre for energy spells really helps the versatility of your spell list, but fire is Transforming other people into trees and plant creatures is The Unseen World (Su) At 1st level, you gain detect magic and read magic as spells known. isnt super common, and neither is poison. 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