The Heavy Gauss Rifle is a devastating close range weapon that generates almost no heat. As for mobility..not really gonna be quick mechs if it's got HG, it's just a heavy ass weapon that also shoehorns you into a STD engine which will be slow and heavy. Stinger554, on 06 September 2018 - 12:55 PM, said: Eisenhorne, on 06 September 2018 - 12:58 PM, said: Toothless, on 06 September 2018 - 01:04 PM, said: Hazeclaw, on 06 September 2018 - 01:06 PM, said: Eisenhorne, on 06 September 2018 - 01:07 PM, said: Edited by Khobai, 06 September 2018 - 01:45 PM. With the Cyclops, I've noticed very poor weapon convergence where at 200m the HGR rounds will hit different side torsos on the target. Humpday, on 15 February 2018 - 07:51 PM, said: Hit the Deck, on 15 February 2018 - 07:57 PM, said: Humpday, on 15 February 2018 - 08:01 PM, said: Kubernetes, on 15 February 2018 - 07:30 PM, said: NRP, on 15 February 2018 - 07:50 PM, said: justcallme A S H, on 15 February 2018 - 09:10 PM, said: Edited by Khobai, 15 February 2018 - 09:47 PM. Otherwise, just try to shoot wounded mechs. Vxheous, on 12 April 2018 - 04:16 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 04:20 AM, said: Edited by Vxheous, 12 April 2018 - 04:25 AM. Cookie Notice Now they all reasonably good, with 5P being one of the best heavies in game. I run a fanfnir and it makes you feel like a chunk of death with dual gauss, Mauler either gauss is pretty fun imo, you get a nice amount of speed and armor but have two giant cannons of hole tearing haha. Most people run a Sunspider or even a Timberwolf if they feel the need . You *CAN* fit it on something smaller like a catapult but you sacrifice an amount of engine / armour / ammo that I'm not comfortable with. i use one on my misery, once you got charge retention skills on it and a decent size rocket pod with energy backup it does some pretty good face damage. Edited by Toothless, 06 September 2018 - 12:51 PM. Yeah, I'm just really bad at Gauss Rifles, so this build definitely isn't working for me. Don't do Gauss on the Mad Dog unless you have the Bandit hero omnipods. . But that being said . Sadly, you can only stick a pair of lasers on a Dual HGauss Nightstar (due to only having a pair of laser hardpoints, one in each arm) so it's really just not a very good platform for it. What do people think of the Highlander? All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. assassination of john f kennedy. All other trade-marks are the property of their respective owners; or as indicated. Pair it with a good amount of lasers and you have a great build. I have used the reinforcement pack mechs and although you can do some nice builds (2UAC10, 2ERML, ECM etc) it still suffers from being absolutely huge and very clumsy. Running Dual Heavy G. Jimbobbob, on 25 April 2018 - 12:31 PM, said: Edited by The Basilisk, 25 April 2018 - 01:03 PM. All rights reserved. Eh, the MPLs sort of work. Create an account to follow your favorite communities and start taking part in conversations. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. This is fun. I prefer my dualies on my Sleipnir, but the Anni is great too. All other trade-marks are the property of their respective owners; or as indicated. Go to mwo r/mwo by . So I've been memeing with a Chapion (CHP-1NB) w/ heavy gauss and 2 medium lasers and a std 295. Edited by JediPanther, 28 August 2019 - 12:52 PM. The smallest mech I'd probably try dual heavy gauss on is a warhammer. Double hgauss is only generally worth it when it's double hgauss plus some backups. There is a Victor that is dhgauss with 3erml and jumpjets for poptarting that does pretty well. Follow me on Twitch:https://www.twitch.tv/therealthecatplaysgamezJoin the Discord:https://discord.gg/tRkeCqZBecome a Patreon:https://www.patreon.com/TheCatPl. Looking through Smurfy, I saw that the Sleipnir can do 2 Heavy Gauss in the side torso albeit with a standard engine that makes it very slow. But yeah, this and the LB40X -5S were really the only things I wanted from the Thanatos, but since the Standard pack is so unbelievably trash, I am waiting for CBill release. Seranov, on 12 April 2018 - 03:28 AM, said: Champion of Khorne Lord of Blood, on 12 April 2018 - 02:18 AM, said: Edited by Vxheous, 12 April 2018 - 04:17 AM. Fafnir 5B, dual heavy gauss + ECM + stealth armor. is heavy gauss available for inner sphere or is it clan exclusive? If you do it on the arm slot, you can cram a huge engine in this thing. All other trade-marks are the property of their respective owners; or as indicated. The Cyclops that has gauss quirks does it decently. It should use the improved heavy gauss profile and be 22 damage and 570m/1080m range. There's an annihlator 1x (I think) that runs some small/medium regular or pulse lasers to hit around 70-80 alpha that's close to pinpoint. GeeRam popularized it on the TBR-S awhile back. The high ballistic hardpoint in the shoulder lets you peek ea. Experience Attainable Luxury with the ZLINE 30 Stainless Steel Dual Fuel Professional Range and Convection Over The Range Microwave Oven with Modern Handle. They really, truly, are not durable. The Marauder heavy mech can do a pretty good HG / laser build on a few different variants but is most popular on the hero. I randomly decided the next thing I wanted to try to build is something that carries two Heavy Gauss Rifles and then whatever similar-range weapons I can add to that. 5. drop deck also possibly means more than one drop. Reddit and its partners use cookies and similar technologies to provide you with a better experience. may be subject to change as this is a fairly new mod.G. Being one of the two mechs in the game that can run dual Heavy Gauss with lots of lasers, this build is an obvious first pick. but since the Standard pack is so unbelievably trash, I am waiting for CBill release. And its one hell of an Assault mech. So Sleipnir is best, and MAL is pretty close 2nd. 16.99 In MechWarrior Online the Gauss Rifle is a long-range ballistic weapon that fires electromagnetically accelerated slugs instead of using chemical propellants, that deals out large amounts of damage even at long distances. HGRs are best to be combined with medium lasers. So many options on this thing, and those torso mounts are ULTRA high, right in line with the cockpit. It's very hard to do, so you have to practice. Peeking when the enemy has a firing line often results in CT deletion because several mechs shoot you at once. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and useless at range. Gamuray, on 12 April 2018 - 07:39 AM, said: I mean, you can't really poptart in a mech with no Jumpjets. Well, at least the Thanatos does it better. If you want one shot kills, you really need to pair the dual gauss with several lasers (e.g. When engaging turrets at a POI I would recommend backing up an artillery cannon with plasma turrets, or rocket turrets from an HV. There is a marauder iic build with double gauss and 2 erll. About Press Copyright Contact us Creators Advertise Developers Terms Privacy Policy & Safety How YouTube works Test new features Press Copyright Contact us Creators . . The best ones are - FNR-5B, CP-S, VTR-9A1. MLs). For more information, please see our This gameplay tutorial for Mechwarrior Online shows you how to utilize your Mech to it's best extend. But with that, and a bump on engine + speed skills, the thing is still pretty slow (55kph), and . you need to bear the stare of your enemy, and stare them down :D preferably with headshots :D in skills maximum armour, max cooldown, max minus1 range, max velocity, advanced zoom MUST, and ECM enhance in sensors obviously a MUST, plus seismic sensors.. https://mwo.nav-alpha.com/mechlab?b=3c23b7ca_FNR-5, Fafnir 5b, 2 HG 5 ml is my go to. Khobai, on 06 September 2018 - 01:26 PM, said: Stay 500+ meters from a HGauss mech and they won't straight murder you. Heavy PPC is also a heavy hitting build. All rights reserved. I run double gauss on a victor with a 240 standard engine & 2 JJs and while it doesnt run too fast, I gotta say, successfully nailing a poptart shot with double hgauss is one of the funniest and most satisfying things in this entire game lmao, I like it because unlike the fafnir/sleipnir it has pretty decent torso twist speed so you can gib any lights who try to mess with you, you dont have much in the way of backup weapons if you lose a side torso and arent really very useful until you can waddle into the fight but boy oh boy when you finally make it to the battle you're gonna ruin some peoples day. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Share with me which mechs you found can load a Heavy Gauss and be helpful for your team. Its a great addition to MWO. Ive turned up a bit late on crimson in this build and solo killed 3 direwolves and a cataphract 1 v 4 in about 30 seconds. Press J to jump to the feed. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. Due to its higher initial damage and ballistic damage drop-off profile (maximum range is 3x of effective range, rather than 2x), despite its shorter stated effective . That said, I've seen TheB33f absolutely annihilate folks in his Dual HGauss Sleipnir, so it's definitely doable. I made a build with 1 gauss on the right side, MRM 60(20x3) on the left + jump jets(HGN-732). To go with the example of Alpine you'd just have a ERLL+Gauss and LRM fest and Solaris would be nothing but brawlers. Valve Corporation. Could always give Flamers a go, for maximum head shot trollery. haven't really bothered too much with sniper builds because i'm just not good at sniping. It's currently skilled out for a 3 AC10 build, so I think I could just swap the loadout and not worry about skills. Try a Thanatos? theta123, on 08 January 2018 - 12:26 AM, said: Burning2nd, on 08 January 2018 - 01:18 AM, said: Yeonne Greene, on 08 January 2018 - 12:43 AM, said: Davegt27, on 08 January 2018 - 01:54 AM, said: I think the guass rifle in it self has been broken since they nurf'd it a few years back.. All material on this site is copyright 2012-2023 Piranha Games Inc. and/or their respective licensors. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. I might go with the Night Gyr. Are there any better IS Mechs for wielding dual Heavy Gauss? .Empyrion is a 3D open world, space survival adventure in which you can fly across space and land on planets. There's a similar fafnir as well, again, hgauss + backups. Fire all the lasers as you charge the gauss and fire the gauss as the laser burn ends, so you get max damage pretty much all at once. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. They're slowly (heh, Annihilator) becoming more common. . trying to get back into the game, I know fafnir is the most common dual hgauss build-- I'm running either the 5 (s) or one of the other varients with a similar build as the 5 (s) -- dual hgauss, three er med lasers. If PGI would put the good variants in the standard pack they might get some more sales. MLs). WHM-6RTNS-5SVTR-9A1CP-SMAL-2PCOR-6RANH-1XFNR-5B. I think people used to call it fragile before the quirks. Elephant in the room, though, it's really damn hard to nerf something like the Deathstrike. It was a good brawler for me even before the ST buff, now it's quite nice. Several builds can carry dual heavy gauss. I've seen a lot of Heavy Gauss carriers recently (mostly Annihilators, tbf) but none on a mech I currently own. Slepnir, and a Ani can also do it. Are there any mechs quirked specifically for gauss? If dual AC20 isnt allowed than dual HGR shouldnt be allowed either. All other trade-marks are the property of their respective owners; or as indicated. I don't want people to pick the mechs specialized for the map. I could never get mine to deliver in QP matches. The first thing you need to learn is to fire your secondary weapons before or after the HGR. when the heck did that happen? WHM-6R TNS-5S VTR-9A1 CP-S MAL-2P COR-6R ANH-1X FNR-5B Applying their "bigger is better" philosophy to Gauss technology, the Heavy Gauss Rifle is one of the heaviest battlefield weapons in existence, and has a correspondingly high damage potential. That is boring AF. washington national opera chorus auditions. There doesn't seem to be much room for customization on that one. In the assault class there are mechs it still works on but aren't as popular (sometimes because they suck, have bad hitboxes, or another mech just does it better) are the Mauler (any variant but the hero), Corsair-6r (a few options for single HG as well), a few Banshee variants (single HG), and most if not all Atlas variants (also single HG, probably the best single HG assault). Description []. It always used a STD engine anyways due to having all those ballistic slots in the side torsos. All other trade-marks are the property of their respective owners; or as indicated. Turret Bitmap. I can't stand having long matches and having to go through several mechs. They're easier to leg Lights with than the HGR at least. People are getting wise to the threat dual heavy cause mechs pose, so you tend to get prioritized. In the lower tier heavy class mechs, for carrying this weapon system, i've seen them on Cataphracts (don't do it bad mech), Orions, Warhammers, and Thanatos. tesla style radio review. This build is a . i love running my Fafnir 'PrpLPredator' but it's not a quick torso twister. You definitely have to play one of these builds cautiously my experience. Also super bummed Cyclops Sleipneir is MC only. I either need to go faster to close the range gap or add on more ranged weps, which basically means I need to drop one of the hgauss. The Marauder Hero "Bounty Hunter" is probably one of the best HEavy Gauss carriers in the game. you want to make a weapon which is already dominating as a short range brawl weapon and turn it into a long range weapon as well? I think you can fit one in a Bushwackerit's just real slow. . The laser can only be mounted on the arms, and both STs are occupied by heavy gauss. Most other popular HG builds are built on assault mechs like the annihilator, fafnir, the aforementioned Victor 9a1, and Cyclops Sleipnir . Various ANH can do it, too, but ANH is very tall and slow. Occasionally you see a thanatos or Mauler running them. I'm definitely not a good Gauss-user in general, but if you know what you're doing, you can probably make it work on any mech that can carry it. Granted, the Warhammer build I linked is a troll build, but it works well enough. stealth armor? Yeah, I guess it could, but moves to slow IMO. All rights reserved. But let me tell you, if I can leg one of those little ********, they're going to regret coming anywhere near me! And they're slow as all hell. Go to mwo r/mwo by . All rights reserved. It is very difficult to play, but you basically get to cripple a mech every time you poke. then what do you do with mechs like the supernova which essentially have no options other than laser vomit? 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The game ) w/ heavy gauss carriers recently ( mostly Annihilators, tbf ) but none a! Am waiting for CBill release and Battletech are registered trade-marks of Microsoft Corporation and are under! Need to learn is to fire your secondary weapons before or after the HGR is so unbelievably trash I. Right in line with the ZLINE 30 Stainless Steel dual Fuel Professional range and Over! Reasonably good, with 5P being one of the best heavy gauss carriers in the shoulder you!