Comment *document.getElementById("comment").setAttribute( "id", "a55538650201ee8d3902e3ef52f8b0ba" );document.getElementById("c80a69ff47").setAttribute( "id", "comment" ); Your email address will not be published. Most of these floors can be cleared with Kiris, and as such she is generally recommended. To collect the best heroes, you'll first need a premium account. This ice mage doesn't particularly like fighting and prefers to live in harmony. Aramintha, Bellona, Sez, Vildred, SS.Bellona, Krau, Tywin, F.Cecilia, Charles, Dizzy, Iseria, Lidica, Diene, SS.Bellona, Daydream Joker, Prophetic Candlestick, Oath Key, Celestine, Shimadra Staff, Rod of Amaryllis. Dizzy attacks all enemies with the power of magic, with a, Dizzy unleashes a giant explosion to attack all enemies. One of her overdrives is Gamma Ray, which consumes a full Tension gauge and looks like two continuous overdrives. Floor 81 features Watcher Schuri, who will periodically summon additional Schuris. Either Arky or Kromcruz can be used here, Arky can consistently add DPS, while Kromcruz can be timed with the yellow crystals revive in order to finish off Scorpetra with a second rotation. Please, tell us how we can improve this article. Emotional Gamma Ray (S3) can further improve the effectiveness of a composition like this with the combined effects of a Speed buff on your team and a Speed debuff on the opponent. Its a strong and versatileelement-neutral setup. Both Gamma Ray (S2) and Emotional Gamma Ray (S3) allow Dizzy to freely manipulate the turn order and Speed of enemy Heroes. This allows her also to debuff Earth heroes. You can now log in and start using the Team Builder. Aithers heals are significant, and as such preventing heals can shorten this phase greatly. These Nightmare adds can silence. Order of the Shield Insignia. AOL, C.Lilias, ML Celine 00:08Vs. One Soul Weaver may not be enough to sustain a team without souls, and as such it is recommended to bring two. Leather Sheath. With CR manipulators like W.Silk, Lidica, C.Lorina, or Dizzy, this floor is relatively trivial. Each time after her S3 is used after awakening it gains another effect. Ken starts the battle accompanied with an exploding Dark AoE mushroom, who will cleanse buffs and heal Ken, upon exploding. The Banner will have a Group summon feature as we saw in the recent Group limited 3-way summon with Diene, Landy, and Cerise in February of 2021. Utilizing this many Mages will open up interesting Artifact combinations depending on how you build each Hero. Keep Kiris CDs up for the 3rd phase, and only apply debuffs in sync, that is apply Dizzys debuffs only if Kiris are applied or vice-versa. Having Immunity up to tank her S3 and prevent the Defense Break from landing is helpful here. Example Team Composition: A.Montmorancy/C.Lorina/Silk/F.Kluri + Arky. That ManJusticeKayronTenebriaZeno She is also a 3* and thus extremely easily accessible. A.Cartuja, Corvus, G.Purgis, C.Armin, S.Rose, Rose, B.Dingo, Rin, Schuri, G.Aither, Dingo. However, Dizzy's attack is more powerful because: It seems to accumulate more hits (up to seven if position is next to the opponent) compared to Justice's (up to four hits). Overall, she does better in PvP than in PvE. . Unleashes a giant explosion to attack all enemies. Required fields are marked *. She can stun on skill 1, extend debuffs by 1 turn on skill 2 and decrease enemy combat readiness by 50%! Enemies She loves humanity and nature and hates to fight, but will do so when necessary, making use of her wings, Necro and Undine. Get as much effectiveness on her as you can as it revolves around stunning the enemy. Dizzy is the only ice unit in the Guilty Gear x Epic Seven Collaboration. This team allows Dizzy to be used in a more supportive role. Use artifacts like Iela Violin, Abyssal Crown, or Tagahel's Ancient Book on her. Your email address will not be published. A good Dizzy build usually sees something along the lines of: Dizzy is pretty stat-hungry, and its even harder to achieve the stats with the Counter-Immunity build. Android; iPhone; . If Aither is not the Reveal the Truth target, the fight may also drag too long, allowing the Attack and Speed buff to become problematic, and kill off members of your team. I dodge all the Roana, Fallen Cecilia, and Tempest Surin comps because they are tough to beat if I force Dizzy in the team comp. After living through Dizzys initial onslaught, Violet will have no problem dispatching her (alongside the rest of the enemy team). epic seven baiken epic seven diene epic seven dizzy epic seven landy epic seven limited heroes epic seven sol Replies: 0; Forum: Epic Seven Epic7; C. Buying Searching. Dizzy, with her cute pigtails, has surely captured the hearts of many Epic Seven players.But the role of this ice mage cannot be limited to a simple waifu. Their general availability allows for all players to use them, and as such can be recommended for all players. It is just annoying to play against. Your email address will not be published. A composition for players without Dizzy, featuring a relatively standard team composition. Thank you for all the support in reading our coverage of updates, event guides and character releases for Epic Seven. Please enter your username or email address. Dizzy is a very versatile AoE mage with strong crowd control. Tatami Gaeshi. All other assets & trademarks are property of their original owners. Her fairly short cooldowns can be exploited in teams who increase Combat Readiness while still supplementing critical functions like Healing, Cleansing, Defense Breaks, and ideally some form of single-target damage. To add insult to injury, her I Used This to Catch Fish (S1) has bonus damage against debuffed enemies and a 25% base Stun chance. Firstly, she posses two debuff related mechanics. TestamentJohnny SfondiMaySol Badguy the queen of pve, she can easily control the battle with her debuffs and cr control. Swapping out Kiris for Sol, whose S2 and S3 deal %HP Damage for floors where poison is not viable, allows this team to easily clear most floors. Offensively, the primary focus of most DPS units will be on Crit Chance and Crit Damage, and to a lesser extent Speed, as these are the stats that scale Daydream Joker the best. In defence as well as in attack, she perfectly paces the battle to give your team a decisive advantage. While a part of early and midgame progression, Abyss is not as critical as clearing Hunt 11 or Raid, and as such, focusing on those will better aid progression. Bringing CR manipulators will also aid in keeping Rin from lapping and healing a lot during the Green crystals active time. A good artifact to use on Dizzy, as theres a good chance itll decrease the cooldown of her s3 and s2. Despite being one who hates fighting, she brings a unique skill set to any battle. Once the target is killed, Tenebria will remove her Invincibility, and cast her S3, once again and proceed to the last phase. At 50% he will instantly reset his cd as well. If you do have Tamarinne, she isEXTREMELY HIGHLYrecommended, not just for Abyss, but for all PvE content. Abyss isnt PvE content you can grind through, its mid/late game content youll slowly work through as you play Epic Seven. Stats 30%. Attacks all enemies with a powerful ray, extending the duration of debuffs by 1 turn, except for those which prevent the enemy from moving, before decreasing Combat Readiness by 50%. Floor 71-80 are intermediate floors, with a few floors being particularly challenging. Epic Seven 6 Stars Exp, Stamina and Fodder Guide, Singapore Class 2B Riding Theory Test Question Bank, Jecht, Requiemroar, F.Kluri, Phylis, Otillie, Luna, Cermia, Chloe, Ken, Sigret, Bellona, Baiken, Kise, Sez, Sol, Ravi, S.Tenebria, Aramintha, ML. These teams are not the only way to clear Abyss, but should serve as a general starting point for players. The Guilty Gear Collab which features popular units like Dizzy, Sol, Baiken, and Elphelt in Epic Seven will return for the 3 rd consecutive time to the game. Or if you have other suggestions about JeuMobi. Around these floors is where debuffs start to become relatively common, with multiple bosses inflicting a variety of debuffs. Notably her S3 is anAoE defense break, so havingImmunityup for these can help greatly in staying alive. For PvE content, she shines in various Abyss floors with her S3 debuffs, making strong enemies slow and hit for way less damage. Most units, if built well, aside from extremely difficult floor like 90, can still be used effectively, if your team is built around the strengths of that particular unit. After Tenebria is pushed under 50%, Ras, Mercedes, and Aither will spawn. Additionally, if Dizzy chooses to Soul Burn her third skill to gain an extra turn, she will attempt to push your team back. She does not need molas, however does benefit from a +2 on her S3, reducing her CD by 1 turn, allowing for a rotation without the use of her S2 when paired with Rima or Kromcruz. Her Gamma Ray increase the debuffs duration. Epic Seven has never shied away from their couple pairings. However, these days shes not as seen in PVP as she used to be, due to the meta shifting towards cleansing and Immunity more than anything else. Later floors 50+ feature a lot of debuffs, and as such its heavily recommended to have debuff immunity and or cleanse. A fairly straightforward Cleave Composition -- which will naturally depend on high Speed and moving first. Epic seven without dizzy is actually a much much better game. Baal and the adds deal a lot of AoE damage, and inflict various debuffs. A good artifact to use on Dizzy, as there's a good chance it'll decrease the cooldown of her s3 and s2. Under no fault of her own, she then laid waste to several other characters until she was "cured" by Faust. The first 50 floors of Abyss are relatively simple, as such Ill only be focusing on a few problematic ones, for the others, general strategies work, either with Kiris compositions, or any sort of regular composition can mostly handle these. For a speedy Dizzy, you would want to have around 15k HP with 1300 defense or more. Abyss bosses have very high HP totals, and Daydream Jokers %HP damage will greatly increase DPS. Kiris Compositions: Healer/Support/Support/Kiris + Kromcruz, Difficulty: 4/10 (with CR Manipulators), 6.5/10 (without CR Manipulators), Recommended Units: C.Lorina, Dizzy, W. Silk, Lidica. His portfolio can be found at ruelbutler.com. Iela Violin could also be annoying for counter Dizzy but it is quite a niche role. However, her immense power and her lack of control of it only causes her grief, as she sees it as a curse. Her S3 starts off as an AoE attack increasing cooldowns for 2 turns. She also gains one of the best melee moves: Gabriel Sword, excellent for counter and stunning an opponent for pushing combos. The other two are Solaria (who appears in the novel Guilty Gear: Lightning Argent, which chronologically takes place right before the events of Guilty Gear X), and Justice, her biological mother. Note that Guardian %HP does not affect Dark Corvus, but does affect the crystals. Building units overall tanky is useful, generally around 8-9k hp is comfortable for the later floors, 80+, and will prevent random failures from bad RNG. For the most optimal usage of molagoras, S3 and S2 to +3 to get -1 turn cooldown will be good. Another mushroom filled gear check floor. Rin and Aramintha will also copy your buffs every time they move. One of the more trivial phases, focusing Tenebria, and ignoring the adds to push through the next phase. There are two routes of clearing this floor, either through focusing Tenebria, or killing the nightmare adds first, then Tenebria. Just like in Hunt, Golem is supported by a buffing crystal, and a tree that heals and cleanses. In order for us to make the best articles possible, share your corrections, opinions, and thoughts about Recovery - Effect | Epic Seven with us! Dizzy is also HIGHLY recommended, and greatly eases the difficulty of many Abyss floors. Prioritizing the crystal to be killed first to prevent debuff immunity from stacking, and ignoring the other adds, and focusing the boss down is the general strategy. Make no mistake, Dizzy came from the Guilty Gear franchise and only arrived to E7 thanks to the Crossover event. It is also stated that she is ravenous for knowledge and is excellent in gathering data, evidenced by the number of artwork with Dizzy in a library or holding a book. +1 Soul, 4T CD. Note that because Sez only removes 1 debuff per turn, overloading him with debuffs with Dizzy, Kiris, Surin and other multiple debuffers is a potentially viable option as well, despite being more difficult. Rahel will spawn 2 Skeletons over the course of the fight. A cocktail of mobile gaming,esport and K-PoP. Although she is only great for clearing Abyss and most Labyrinth bosses, she can also be used on Wyvern (but not recommended). In this way, Kluri can easily handle this floor. Pokmon Masters EX: Complete Beginners Guide + Tips, Epic Seven: Complete Beginners Guide (Tips + What To Do First), Best 90s Hair CC for The Sims 4 (Guys + Girls). All she needs is speed, hp, and effectiveness. Ras has his normal S1 and S2, but dealing greater damage. Once he phases, he will respawn the adds, and become vulnerable to damage, and once his skill cd is full again, he will return to a defensive phase until all adds are killed. Gamma Ray (S2) and Emotional Gamma Ray (S3) are perfect for providing your team with defensive debuffs, while her consistent AoE damage can be an asset in many styles of teams. If Fairytale Tenebria counters, Roana basically heals the whole team back up to full. Angelic Montmorancy is an easily accessible 3* healer with a speciality change that excels at cycling turns and removing debuffs. After being attacked by Humans, she held a deep distrust towards them, but after meeting various people she resolved those feelings. She is a limited unit from the Guilty Gear Epic Seven collaboration and you will never have a chance to get her again if they decide to stop rehashing collaboration and start introducing new ones. He lived, worked, and studied in Japan for several years and has written professionally for several companies. Strong defensive utility is needed for this floor, unless you heavily outgear the floor. Note that you will need Oath Key and a few attempts, due to the chance Kiris may miss her debuffs. In PvP, the AoE attacks can trigger counters on some strong units and as well as give more focus on certain units. All of these units dispel debuffs while also providing the added benefit of constant heals and other buffs depending on the character. The rewarded Lifesteal set also provides a solid path of progression, leveling the 57 and 75 sets to +12, and the 85 set to +12/+15 will provide good gear for the respective Floors that follow, especially when mixed and matched with a Speed main stat boot, and other good pieces from Automaton Tower, Gold chests, or Hunts. As long as you reach that threshold of effective HP, you can survive most cleaves and single target attacks in PvE. In addition, bringing units withAurius, in addition to barriers, skill nullifier, or invulnerable are highly useful to mitigate damage taken from the mushrooms. CP12163Attack713Health3881Speed111Defense542Critical Hit Chance15.0%Critical Hit Damage150.0%Dual Attack Chance5.0%Effectiveness0.0%Effect Resistance0.0% A.Montmorancy and F.Kluri work in tandem to provide strong sustain, cycling turns quickly, and providing healing and mitigation. For rages, you can find them at levels 3-6 / 5-5 / 5-6 / C2-6 or in the shops 3 / 5 / C2. A relatively accessible team, only gated by the grinds of the Specialty Change units, serves as a strong core team for all content, including Abyss. In Epic Seven, Dizzy is a 5 star Ice Mage. Learn more about Dizzys Skill, Equipment and Artifact. S.Tenebria packs a variety of mechanics that make this phase dangerous and RNG prone. Tier list Epic Seven: the best heroes of the game, Epic Seven Sanctuary: location of the Breaths of Orbis. In EX mode, Dizzy gains many added bonuses with nearly no drawbacks: she gets an additional overdrive, Necro Install, which boosts her speed and autoguards her from all normal hits while active. He has passive evasion like his unit counterpart. Dizzy is a Ice Mage with the Horoscope Taurus 30% increased damage if target has a debuff. And the best counters for Dizzy are those that can cleanse a wide assortment of debuffs, such as Mediator Kawerik. The role of Dizzy is clear. BBK, Schuri, F. Hopefully, it has allowed you to appreciate the power of this hero to the fullest. This mushroom will also revive with full HP after dying. If that happens to you, landing the final blow without poison, if possible, or switch devices, reinstalling the game, or restarting your phone may be potential solutions. Loyal Hybrid, Innocent GearChild of FatePrincess of GearsMaiden of the Grove. Abyss is not impossible, and you will clear it given enough time. In PvP, she can be used as a speedy offensive utility or DPS mage by bringing Tagehels. :giggle: The account is in endgame, 89% of abyss has been completed . Units such as Lidica can help keep S.Tenebrias turns at bay, while applying Hit Down before S.Tenes S3. The problem here is bruiser comps like Roana and Tempest Surin. Ken also gains a stacking defense buff, resetting when he is hit. In some instances, they transform Dizzy's body parts like her arm and her tail. Dizzy is very useful, but she doesn't have many life points. She has 278 speed with around 15k HP and 80% effectiveness. The comp relies heavily on Basars speed and effectiveness. You will have to avoid Roanas and Tempest Surins because they are prevalent in arena defenses. Alias(es) A few weeks later, Dizzy was on the deck of the Mayship when she was suddenly knocked off by I-No. We have sent you an email with a password reset link. While mechanically simple, this floor is quite difficult due to the damage the mushrooms can output. This composition is extremely safe, and can clear this floor relatively trivially. All Guides 2019 Epic Seven Wiki for Beginners. Can now log in and start using the team Builder he is Hit email a. Few floors being particularly challenging helpful here Equipment and Artifact for this floor is quite difficult due the! Utility or DPS mage by bringing Tagehels awakening it gains another effect units and such... To collect the best melee moves: Gabriel Sword, excellent for counter and stunning an opponent for pushing.! 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