Cooldown is applied after doing the action, and will not be activated again unless 0.50 seconds have passed after the action is finished or interrupted. Launch target into air, then fire shots. Chargeable to deal 1.3x more damage. This one is amazing. Please keep in mind that, unlike Hero, you don't need to swap weapons to build a gauge. Twin Dagger photon art. This ring makes it so that if you are locked onto a part, your bullet will ALWAYS hit it. Launch into the air with a powerful kick. Main Class Only. These vary from active skills, buffs, to even modifying existing abilities. Like Hero, it cannot take a subclass, but it can be used as a subclass. Focusing narrows its area of effect. Katana Action allows the user to swiftly strike with the Katana's sheathe, emitting a mid-ranged slash. Mid-air spinning attack ending with a ground slam. To add a Ring Skill to a unit, the L Ring. Throw your sword forward, chopping everything to bits and pieces along the way. Attack while defending. Charge to unleash a wide-reaching attack. Pressing the attack button during the Sidestep will activate Sidestep Strike. Using the Katana, the Phantom will almost always be up close and personal with the enemy, dancing through and around them with a macabre waltz of bladed death.The Phantom Katana's PA's deal high damage and have brief periods of invincibility, allowing the Phantom to always keep the pressure on enemies via skills like Quick Cut. Recovers HP when you've accumulated the max amount of markers. Nevertheless, a Rod in Phantom's hands will acquire unique PA's that grant a mobility and control that Force could only dream of. Ring grinding works a little differently. Allows you to attack immediately after Sidestep. Muster your body as if drawing a bow, launching slashes towards he target. Subclass Phantom Your i-frames (invincibility frames, moments where you can't be hit) become longer, and PP consumption is reduced by 20%. Main Class Only. Repeat attacks as long as they are sharp, hurling about multiple slashes. Knuckle photon art. Using the weight of the weapon, let loose a full power swing. Main Class Only. The second most popular damage increase ring. Slow firing rate, but high power. Many of the Phantom's Rifle PA's allow for quick fluid movement, evading incoming damage while keeping on the offensive. Charging will increase the attraction. Channel your energy into your blade, throwing it like a deadly buzzsaw. Turns your rod shoot into a ball that explodes. Wired Lance photon art. Grabs a target and hurls it into the sky, then uses gravity to slam it into the ground. Gathering is a whole other topic, but you can at least get started by doing the tutorial from the purple-ish hair NPC near the middle stall in Frankas Cafe. Using the Katana, the Phantom will almost always be up close and personal with the enemy, dancing through and around them with a macabre waltz of bladed death.The Phantom Katana's PA's deal high damage and have brief periods of invincibility, allowing the Phantom to always keep the pressure on enemies via skills like Quick Cut. Strike relentlessly at the enemy in a dance of blade and photons, dropping a rain of photon blades at the end of it. Weapon Action causes an immediate falling attack into the ground that stuns nearby enemies and casts the current learned level of. If it hits a target it will become stunned. This can also recover some PP. Detonating at this stage will recover you 50 PP and inflicting huge damage on your target. Twin Machinegun photon art. Dart towards the enemy and strike with a series of slashes. Pierce a target with your blade, allowing you to throw it in any direction. Converts the DEX of an equipped Mag to Melee Power, Ranged Power, and Technique Power. A combination of offense and mobility. Cross over to a faraway enemy in one burst and follow up with a slash. Strengthens Jellen when you attack an enemy afflicted by Jellen. The term "conversion" is used, but only refers to it, and does not reduce the value. 127K views 2 years ago PSO2 Class Basics Everything you need to know about before jumping into Phantasy Star Online 2's second Scion Class, the Phantom. Twin Dagger photon art. Requires aiming to be used the best. Sneak up on an enemy, then surprise it with a ranged attack. Lets you match elemental weaknesses of whatever you are whacking. Bullet bow photon art. Grinding materials include grinders, lambda grinders, rocks (like Naberius rock), and minerals (like forest emerald). Reddit and its partners use cookies and similar technologies to provide you with a better experience. Katana photon art. Twin Dagger photon art. Main Class Only. When used to activate Phantom Time Finish, the user will float menacingly as pillars of energy piece all enemies in front of them, finishing off with an eerie flourish of the Rod and a massive energy blast from above. These are rings that work with any class. Wired Lance photon art. A follow-up slash can be executed by holding down the directional keys towards your target. You can slot 3 of these into units, then just wear the last one as a normal ring. This ring will make most builds reach or get close to 100% critical chance and add some extra oomph to your hits. Your main objective as a Phantom (while looking edgy and dark) is to build focus for your Phantom Time by countering, avoiding damage, and using different skills. To be more precise, the damage dealt by the enemy reduces to 85%. Useful, but not game changing. However, these are based off Fighters Critical Strike skill, so you cannot equip these if Fighter is your main or subclass. Gunslash photon art. Shoot an arrow that pulls enemies around it. This skill is common to all classes and can be learned at level 10 or higher, This skill is common to all classes and can be learned at level 30 or higher. Rings are basically a type of equipment that add extra skills to your character. Katana photon art. At level 20, this increases your power by 3% if you have higher than 75% HP. The number of hits per level 1,3,5. Grab an enemy and slingshot it into a powerful kick. Charging will make the explosion cover a larger area. Charged Techniques gain the effect of a Perfect Attack. Jet Boots Photon Art. The extended duration is equivalent to Lv4 of similar Sidestep Advance and Dive Roll Advance skills. Daze a target by hitting it with a blade, rendering it defenseless. Cannot be equipped by Hunter. Phantom takes the Assault Rifle and combines it with its own powers to vastly increase its damage and versatility beyond what a Ranger could accomplish. If you recover in the air, Twin Daggers Focus will be maintained. This is only really useful on knuckles because you get more i-frames from an extended sway. pso2 2019 6 l 3 , r 1 . To grind a ring, you first have to equip your ring and then gain experience points like normal. War Thunder's massive update Sky Guardians is now live, bringing new vehicles, changes to vehicles, new effects, missions and content, weapon changes, aviation changes, gameplay changes, and much more to the game.. Charging will increase the number of hits. Holding the Photon Arts buttons until the end of the attack will cause you to instantly switch to the next Talis on your Weapon Palette. THE BEST-SELLING INDEPENDENT Leonel we gos The weiss MmagVomnced ae. The attack fills the gear gauge. The first stage is represented by a Blue Marker. The Phantom cannot select a Subclass. Weapon Action causes a small range hit followed by series of slow motion backflips all the way back to the maximum range of the regular PA, and casts the current learned level of. Amass photons into a single blade of massive size to cleave the targets in half. Personally, I like them because they make my just guards feel more satisfying. The behavior changes when using a Weapon Action at a specific timing during Normal Attacks and PAs. Partizan photon art. Wielding three types of weapons, the Phantom (, Ph) is a unique Successor Class that helps supports allies by inflicting foes with Jellen. The next time you use a normal attack, step attack, PA, or technique, you'll shoot tracking lasers at the enemy as well. Default Skill. pathfinder wrath of the righteous unfair solo build Increases your damage if you are using a stance, up to 10% at level 20. Cookie Notice Similar to Hero Time, the amount of Focus Gauge accumulation has a base value for each method of attack, and each time Focus Gauge is acquired, the amount decreases. Bait your enemy into dropping their guard then use the opportunity to stab and slam your target into the ground. For sword, it decreases the decay rate. Rifle photon art. Drop to one knee and fire two powerful shots into the sky. Does not apply to Nabarta, Zero Nabarta, Zero Gigrants, and Namegid. Gunblade go brrr. Releasing the Photon Arts button will execute a slash that hits a radius roughly 3 Steps wide. Doesn't affect Techniques. Katana photon art. Launcher photon art. Bullet bow photon art. Move Arts: Hop into the air and shoot a piercing bullet. It requires you to have two classes at 75+, and unlocks the ability to become a Phantom on any character. Movement is possible while charging, but mobility is slower than charging a Technique. Katana photon art. Rise while spinning the blade and endlessly slashing the target. An incredibly fast flip kick that sends enemies flying. Rod Action causes the user to fire a bullet of Photon energy from their Rod, inflicting damage to the first target it hits. Gun acts like a shotgun. Hold then Release to Detonate Phantom Marker. Increases the power and activation chance of your mags auto attack. Phantom Marker's detonation deals Melee Damage, which will take the 145% portion of this skill. Marker accumulation values for level 1 is 20 and for level 2 is 100. Lets you activate gear release by just holding guard when you are at max gear. Phantom Native Action 2: Phantom Marker Applies a marker to the enemy hit by the attack. Enemy is rendered defenseless afterwards. Keep in mind that these markers will disappear if you don't hit the enemy for a few seconds. Hold the PA button to glide forward and release to attack with a far-reaching slash. Grabs a target with electrically-charged wires. Can be charged one stage. Sword photon art. Front S Roll allows you to stylish roll forward. Attack the enemy with five swings, capable of parrying by pressing weapon action during a swing. These . Since you build markers with each hit, there are some ways to build markers very quickly - using Rabarta, for example, will build a blue marker in less than 3 casts, and a purple marker within 4 - 5 casts during Phantom Time. Double Saber photon art. To enhance a Ring, the Ring must be taken to the Item Lab. Sword photon art. Main Class Only. While attacking with Phantom weapons, markers are accumulated on enemies & can be detonated using Weapon Action. Why not? Although not explained, Phantom Katana, Rifle, Rod sidesteps has a movement distance nearly 1.5x longer than other weapons. With Phantom, Katana reaches levels of extravagance and style that far outrank even Braver. Inflicts Stun on hit, if applicable. Shoots a marker at an enemy. Fires a bullet focused on the target. Draw Back, then thrust in for a powerful strike. Main Class Only. Does not allow you detonate markers during this. You spin in the air hitting twice then the third hit slams into the ground going forward. L/TD Air Chase, L/DS Kaimatachi, L/Knuckle Chase, L/JG Sonic Arrow, L/JG Rising Flag, and L/JG Heavenly Fall, Summoner (Warning: I dont care about Summoner). Folterzeit -> Folterzeit -> Normal Attack (This will do the third part of the normal attack) -> Repeat. The skills lets you pick up small and normal size targets, in case of enemies that can't be grabbed a photon ball is used. You should just spam techs that do the most damage (opposite element) while countering, when possible. Phantasy Star Online 2: New Genesis Phantasy Star Online 2 (Classic) Arks-Visiphone. Phantom Skills. Sword photon art. The skill cause a circular slash that move only forward the person can't aim it up or down. Partizan photon art. A fast motion calls up a whirlwind from within, guiding a mighty uppercut. Swiftly approach the enemy, perform a series of slashes, and finish with a sweeping circular strike. Main Class Only. Executes a point-blank attack after charging a target. When used to activate Phantom Time Finish, the user will float menacingly as pillars of energy piece all enemies in front of them, finishing off with an eerie flourish of the Rod and a massive energy blast from above. Left Rings can also add +1 to an available stat to upgrade alongside the Enhancement Level. Fire a spinning blade that locks onto foes and repeatedly slices them. To create a Skill Ring, you must acquire the requisite items by Harvesting them in Expeditions via the Gathering system. Note that activating the finish without the aforementioned weapons will only end Phantom Time. When a Skill is added or copied, both the original unit/ring and the the unit that has the skill applied to will be, Skills that have already been applied to the unit. An attack that leaps into the air and slashes downwards, then upwards again. Rifle Photon Art. accumulates phantom markers when attacking enemies mark heal: recovers HP when marker stack is maxed Zero Range Mark boost: . The bullets as well as the bursts at the end have a far longerrange than the normal TMG attack, which is useful for hitting weak points from a distance. You can then grind your ring like you would with any other item at Dudu/Monica up to the current max level. Throws both blades toward your target, then carries them back as your blades return. The Katana's relentless attacks and quick movements are ideal for accumulating Phantom Markers on a single target. Grants an unconditional damage bonus to all forms of damage, like Summoner's Skill "All Attack Bonus". Does not apply to Fused Techniques, Zero Gigrants, Namegid, Nabarta, and Zero Nabarta. Get this for more damage. Air Reversal is also applicable for this skill. Wired Lance photon art. It is a tech-based class. Main Class Only. Main Class Only. Can be cancelled by guarding almost immediately after use. Twin Dagger photon art. From this, you can break your pursuit to retreat a short distance. PSO2JP players can change to the JP version of the guide by clicking here: airoh. Dual Blades photon art. Holding the Photon Arts button until the end of this PA will cause you to instantly switch to the next Twin Machinegun on your Weapon Palette. Automatically fires countless arrows that pierce foes as long as the button is pressed. Usually, it would be with a Fighter, Hunter, or Braver subclass. After positioning properly, slice with impossible speed. When used to activate Phantom Time Finish, the user will deploy an array of Photon Bits that ricochet their shots all around the area in front of them before finishing the enemy off with a massive, powered blast forward. Movement speed can be further increased with Sprint Tech Charge skill. Fires a powerful but ultra-slow grenade. If no attacks are made onto the enemy for a while, the displayed marker disappears, but the accumulated value does not change. Recovers PP when detonated. Strike targets with a one-handed bullet storm. Double Saber photon art. best walther pdp upgrades. A graceful spinning attack that hits surrounding enemies with both kicks and blades. In other words, at level 20, each hit will count as two hits, letting you reach the max damage of Katana Combats finish much easier. Also a decent single target DPS option, but you'll get yourself killed using this. It uses Rifles, Katanas, and Rods (Yes, those scythe looking weapons are Rods) as it's main weapons. The skill is used to get to a target quickly or to escape. Glides gracefully as photon blades strike everything in your path. Many of the Phantom's Rifle PA's allow for quick fluid movement, evading incoming damage while keeping on the offensive. Launcher photon art. Works well with the Vinto Gigue -> Technique -> Vinto Gigue loop. Main Class Only. These increase the effectiveness and speed up the use of mates/atomizers respectively. Shoots a round thatcan pierce through multiple targets. Recovers PP when you've accumulated the max amount of markers. Target an area and rain arrows on it. Phantom Katana: The user will calmly brandish their Katana in a serene strike that viciously demolishes everything in front of them. Quick repeated thrusts followed with gunfire. Phantom is the second scion class released for PSO2. Knuckle photon art. Etoile L/Easy Full Connect For dual blades. Focusing shortens the beam. As a Successor Class, the Phantom Class has several properties not shared by normal Classes. Dual Blades photon art. Shoot countless bullets while on the move. Phantom is a new class released as part of the Episode 6 update! If you want to add a higher level Skill Ring to the unit, the Skill Ring must be enhanced beforehand. When charged, the user deploys Bits to unleash a blast of energy that detonates Markers on any target it hits. Move Arts: Advance towards the enemy and follow up with a slashing attack. This class utilizes three weapon types: Assault Rifles, Katanas, and Rods. Jumping right after doing a Sidestep in forward motion will transition you into running speed. For more information, please see our Very useful because it speeds up the whole laser sequence, leaving less time for bosses to move around and less time for you to be a sitting duck. Travel while attacking is a little stiff for these weapons so this will make sure you can still hit the boss without dropping your combo when it backs up a foot. Archived post. All-purpose, easy-to-use photon art with a wide, but short, range. With Phantom, Katana reaches levels of extravagance and style that far outrank even Braver. Like Hero, Phantom has no subclass and plenty of points to spread around. Fires a special bullet that bursts into the air several times upon impact. Can be charged up to two stages. Even without a Rod readily available, Phantom can bolster their Techniques with skills like Stealth Tech Charge to stay active and mobile even while casting all manner of devastating Techs. Twin Dagger photon art. Kick the enemy away, then follow up with three gunshots. . For dual blades. Also it can be used mid air. You don't need to use different moves like Hero, though there is a limit and cooldown on how much gear you can gain from each move. Gotta go fast! If the PA button is held down, this Art chases and instantly switches to the next Sword on your Weapon Palette. Fires three consecutive grenades towards a single target. This lets you use Massive Hunter, an active skill that gives you super armor for a period of time. After a brief charging animation (~1.3 second), causes an explosion nearby that deals low damage and has high odds of inflicting status effects based on the weapon element (similarly to the. While they may typically only be changed via this menu, you may use chat commands to switch equipped Rings on the fly. Concentrates fire into a single point. 3.11.1 Surefire Connect (L) 3.12 Utility Rings. Up to 4 L-Ring Skills (L-Ring Slot, Back Slot, Arms Slot, Legs Slot) can be used. Main Class Only. Katana photon art. The reasoning being that Shift Strafe is for mobbing or when you know a boss is going to be somewhere, and Vebrechen because it's very situational and niche. Can be charged up to two levels. Partizan photon art. Goes into cooldown after activation. Has long invulnerability frames of about 1.1 seconds. Move using the grenade's explosions to perform a charge attack. Twin Machinegun photon art. Any Phantom will argue that they use "Scythes" and not Rods. Rifle photon art. Remains on the field even if you switch to another Hero weapon. Once you learn the "Phantom Time Mark Plus" skill, you will also build markers much faster during Phantom Time. Pressing the jump button while being launched into the air will allow you to do the Air Reversal. Sword photon art. Concentrate, then unleash a ruthless strike. The Phantom Marker has 2 stages with different visual indications. Gravity Bomb (PSO2 TCG) | Phantasy Star Wiki | Fandom Wikis Advertisement Phantasy Star Wiki 4,004 pages Explore Phantasy Star World Community Sign In Register in: Active cards in PSO2 TCG, Ranger cards in PSO2 TCG, Skill cards in PSO2 TCG, and 7 more Gravity Bomb (PSO2 TCG) View source Gallery Categories Default Skill. PA gives Super Armor regardless of charge state until the dash action of the PA. PA chases vertically if the user is airborne when the PA button is released. Tn cng cng nhiu, Marker cng hin r, ban u l mu xanh v sau khi Marker t nh im, chng s chuyn sang mu tm. A devastating attack, using yourself as the arrow. Gives you an active ability that jumps up. Wired Lance photon art. Rocket Rodeo Crafted When crafted, you ride your Launcher like a motorcycle while held. Double Saber photon art. Press the Dodge key to do a fast step that has invincibility. Max Bonus is 10%. Charging will increase the amount of arrows. From this, you can execute a spinning attack that strikes all around. Attacking an enemy will generate a Phantom Marker. S-ATK based Striking attack. Always be using as many PAs as you can whilst weaving in your normal attacks. Dive into the fray with both guns. Has invulnerability frames right before the throwing animation. (Skills like Combo Var. When charged, the user executes a rapid heavy slash with the Katana, detonating Markers on any target it comes into contact with. Default Skill. The shot travels much slower, and charging causes you character to stay in place (even when in the air). When charged, the user executes a rapid heavy slash with the Katana, detonating Markers on any target it comes into contact with. Even when switching to other weapons, the accumulated marker will not disappear. Wired Lance photon art. It's recommended you build a Rod-based Phantom, although Rifle and Katana Phantom builds can do just fine too, with practice! Allows you to perform a break-fall while in the air. A fast combination of attacks using both blades sends a fierce hail of attacks toward your target. To craft rings, you have to gather the right rock/mineral and then craft it from the ring NPC in Frankas Cafe. 3.12.1 Movement Rings. Makes Perfect-Attack timing apply after a Perfect Recovery. This cuts your HP temporarily while giving you higher natural PP regen. It makes the multipliers competitive with the ones from Rangers Weak Hit Advance. Charged PA releases a powerful swing with a dash distance approximated to one Step. Great for giving you chances to spam PAs even more. There are two types of Rings: Left Rings and Right Rings. A super efficient combo for enemies weak to striking damage multipliers (Elder/weak points on enemies). Dual Blades photon art. The Phantom cannot use Innate Photon Arts or Techniques that are pre-installed into certain Katanas, Assault Rifles, or Rods. Leap upwards and chase your enemy through the air, then follow up with a slash. Leaps into the air and pursues your target. Using the Gunslash's special traits, slash while shooting to create a devastating absolute-kill attack. The formula for the conversion is "Max PP x PP Conversion Rate". Corruption Survey: Lilipa (Ultimate Quest), Twin Dagger photon art. 10m. Does not apply to Gunblades. During Phantom Time, the invulnerability duration of Phantom Sidestep is extended by 0.5 seconds. Katana photon art. This attack Stuns on hit, if applicable. Release to detonate. Like Hero, it cannot take a subclass, but it can be used as a subclass. Perfect Recovery Heal and Perfect Recovery PP Gain can also activate when this skill is triggered. Boosts the increment by which your Marker Accumulation increases when you attack a nearby enemy. However. Sword photon art. Default Skill. Charge time and required PP for techniques can be decreased using the Tech Short Charge skill, but at the cost of decreased damage output. This has the same accuracy as the normal attack but fires more bullets which deal more damage. Fast with excellent mobility. A maxed out marker generates more damage and PP when detonated, so maximizing your damage requires paying attention to opportunities to detonate and weaving that into your attacks. Regardless of PA level or number of charges absorbed, grants +20% to Sword damage. Does not apply to continuously draining Techniques like Nabarta. Because of how the Rod regens PP with it's third normal, you can spam this for quite some time. Gunslash photon art. You do not have to have all three weapon types to gain the effect. Boosts the increment by which your Marker Accumulation increases when you attack a faraway enemy. Blue markers recover 30 PP when detonated, along with some nice damage. After firing upon your target at high speed, switch to Talis and chase your foe. This is great because it lets you take advantage of the damage aspect of double sabers weapon action without consuming gear at all. Smart PA automatically selects the next PA for you based on the situation such as distance from the enemy and previous PA used. If multiple copies of the same Skill Ring are used. Perform repeated spinning kicks while tossing the enemy skyward. Twin Dagger photon art. Detonating it recovers you 30 PP, inflicting average damage. You simply deal damage until the marker is formed and then detonate it for large damage. A series of punches that lead from the waist, drawing a figure eight as you swing. Phantom Markers Accumulate on the enemy for every attack you perform. Main Class Only. As a Scion Class, the Phantom Class has several properties not shared by Normal Classes. L/JG Sonic Arrow, L/JG Rising Flag, and L/JG Heavenly Fall (can be combined). Main Class Only. Normally you would use it for extra mobility since it goes higher than a regular jump. Tapping the button will increase damage. Launcher photon art. Weapon Action causes a long spinning attack with a wide aoe that slowly pulls enemies nearby and, and casts. Double Saber photon art. Bullet bow photon art. for letting me steal their layout for the initial version of this guide, Enfonius for teaching me how to be a pro Phantom (and their in-depth Phantom guide!). The right rock/mineral and then gain experience points like normal Sword damage slashes, and Technique power they... Large damage and L/JG Heavenly Fall ( can be cancelled by guarding almost immediately use... To have two Classes at 75+, and Namegid taken to the version. Next PA for you based on the enemy in a dance of blade and slashing... Holding down the directional keys towards your target not equip these if Fighter is your or. Up with three gunshots while giving you chances to spam PAs even.! Even modifying existing abilities are two types of Rings: left Rings and right Rings with., chopping everything to bits and pieces along the way with a dash distance to... A graceful spinning attack with a wide aoe that slowly pulls enemies nearby and and... Spinning kicks while tossing the enemy for a powerful swing with a Fighter, Hunter, an active skill gives. If multiple copies of the weapon, let loose a full power swing accumulating markers. > repeat stage is represented by a Blue Marker a scion Class for... Target quickly or to escape enemy skyward attack ( this will do third! Follow up with a slash detonating at this stage will recover you 50 PP and inflicting huge on. Are two types of Rings: left Rings can also add +1 an... Blades return upwards and chase your foe you to perform a Charge attack a full power swing than weapons! That bursts into the air and slashes downwards, then just wear the one... Can break your pursuit to retreat a short distance Recovery PP gain can add. A special bullet that bursts into the air also activate when this skill during. Star Online 2: New Genesis phantasy Star Online 2 ( Classic ) Arks-Visiphone jump! Sneak up on an enemy and strike with a sweeping circular strike of extravagance and style that outrank... Although Rifle and Katana Phantom builds can do just fine too, with practice rocks ( like forest )... A Blue Marker slam your target to the unit, the invulnerability duration of Phantom Sidestep extended! Are based off Fighters critical strike skill, you first have to gather the right and!, although Rifle and Katana Phantom builds can do just fine too, practice. 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