Sign in azrael4h 1 yr. ago And Boom! Left click a slot to detect input, then press a button/key or axes on your selected device to save it to that slot. #3. Earlier I tried downloading 2.1 from a different site and had the exact same problem. Have you properly installed the driver for it? I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. Try the version I posted in that forum topic. While normally trying to configure the gamepad in project 64 options, I would check the box and before it would allow me to assign a control, it would show up as ry-, being axis, I assumed it just wasn't centered or calibrated. I also checked to see if there was another instance of Project64 running on a background thread, but there wasn't. It's very weird The_Thrift_Hunter 1 yr. ago Not 100% and there isn't a lot of info on this. If you accidentally deleted the file, then extract it again from the ZIP File. Assuming you have an official Gamecube Adapter fully installed and functional, click Start within the driver program. I haven't installed any separate controller input programs, since all the tutorials I found said to just plug in the controller, download the MS program, and change the button mapping in Project 64. 2. You signed in with another tab or window. I also tried connecting via Bluetooth, but my computer couldn't find the controller. This shouldn't be a problem starting from v6, unless you're messing around with HidGuardian. I saved the .cpf and loaded it into the 2.3.2.202 version (installed from binary). https://github.com/project64/project64/pull/1312/files, http://forum.pj64-emu.com/showthread.php?t=7561&page=3, https://www.dropbox.com/s/mgbyng51mylgdcx/PJ64_NRage.dll?dl=1, https://www.dropbox.com/s/xatljkm4xarvcvw/PJ64_NRage.zip?dl=1. Just get them from the main emulator-zone page. Opening the folder, you will see the older version of N-Rage. Still nothing. JavaScript is disabled. When it opened up it said "no controller". 1. If your curious about where the link came from: http://forum.pj64-emu.com/showthread.php?t=2998. However, I'm having problems getting Project64 to recognize my Xbox One controller. Did some digging and bad news. We do not allow asking for or sharing ROM downloads or any piracy (Rule 1). Under Options -> Settings -> Plugins -> Input (controller) plugin, there are: N-Rage For PJ64: 2.4.1.210 which I don't think would work for this Project 64, am I right? I can only guess as I don't have the particular adapter. At the top of the Project64 game selection window, go to Options > Configure Controller Plugin. I also tried reinstalling he emulator. What worked for me was holding down the button on the controller, clicking what I wanted to configure it to, then releasing the controller button. I want to play smsr multiplayer but I'm having troubles setting up the second controller, I only have the one cord so the second controller is connected my bluetooth and I can't seem to get to to work for project 64 any help would be great Tags Haven't had much time, but I'm in nragev20/Interface.cpp, line 685 right now to see if I can figure out why it won't wait for a key input (I keep getting that the mouse wheel gets mapped right after I click one of the key buttons while trying to map, i.e. When you go into controllers on your PC (assuming windows) does it show up? While the program is running, turn off your controller (if USB - unplug, if BT - press the sync button) and then turn it back on (press any button). Have a question about this project? Woops! Hi, everyone. I have the official GameCube controller adapter. Now Click "Options" and "Configure Controller Plugin" to configure your controls. Also even after taking a controller profile from my old computer for a wired DualShock 4, it did not work and none of my inputs registered in Super Mario 64. However, I haven't been able to map my keys. Looked it upUmm, would you be able to PM me a link? For anyone else here's a, https://www.amazon.com/All-Cats-Have/dp/1843104814, Send a private message to NUK3 TH3 WHAL35. Okay, now that you have your controller plugged in, it's time to set it up with Project64. JavaScript is disabled. I did everything and it's still not working. I tried deleting the configs of both DirectInput and XInput, but it didn't work. Press question mark to learn the rest of the keyboard shortcuts. Retroarch makes it super easy to connect controllers. Would 1.6 be a good choice? Project 64 Won't Recognize Xbox Controller Choose any device that is connected to your PC in the Device dropdown, and set the buttons and axes to your liking. By clicking Sign up for GitHub, you agree to our terms of service and privacy statement. Click "Ok" Now Click "Options" and "Configure Controller Plugin" to configure your controls. 3 comments rullinoiz commented on Oct 21, 2019 good first issue FranticRain added a commit to FranticRain/360Controller that referenced this issue on Nov 10, 2019 bonezee mentioned this issue This is highly frustrating and I don't want to be forced to say that I wasted money buying this n64 controller adapter. BetterJoy automatically adds Joycons and Pro Controllers to HidGuardian's blacklist upon start-up. Does it work for Xbox 360 controller? Now place the newer version file within the plugins folder. i've set up my ps4 controller (via usb) so my pc recognise's it using DS4 windows and i have the yellow light at the top of my ps4 controller go premium to hide all advertisements and this notice. The 'Controller is plugged in' box IS checked. Alternatively, you could add the emulator to Steam as a non-Steam game and get it working that way, though you'd probably have to run Steam as admin. If using USB - try unplugging the controller and then plugging it back in, making sure to let Windows set it up before launching the program. HOW TO FIX PROJECT 64 GAMEPAD NOT WORKING ON PRESS KEY Xenon The Fixer 12K subscribers 18K views 2 years ago Will show you how too fix your project 64 software if your gamepad not working. First thing to do is to download N-Rage 2.3 from the link here: https://sourceforge.net/projects/nragev20/files/Nrage%20v2/Nrage%20Input%20v2.3/NRage_Input_V2.3c.zip/download. Click here to sign up right now and start on your path in the Smash community! If it doesn't work, see the "No joycons detected" section and try that. It may not display this or other websites correctly. Not sure if this will help at all but I figured I'd chime in just in case. cnorwood said: You need betterjoyconforcemu. The vanilla controller input plugin does not see my controller, even though I have verified it is connected with my PC. So I am in the mood to replay Paper Mario 64 (I got the physical N64 copy, N64, etc, just no TV anymore), and I am trying to connect the Pro Controller to work with PJ64 and it's not working, I don't know what I am doing wrong. I built the latest commit and I'm using an Xbox 360 controller. We have plugins here. In order to use an Xbox 360 controller on Project64 without an adapter, the controller must use a non-removable wire as . By clicking Sign up for GitHub, you agree to our terms of service and I also have N-Rage Input Plugin V2 2.3c which I downloaded recently. I'm trying to connect my Xbox 360 controller to my computer and configure it for use with Project 64. I am running Project 64 2.3 on my Windows 10 laptop. Alternatively, this ad may have just failed to load. Your probably reading this guide after countless times, failing to configure your preferred controller, the Gamecube Controller to Project64KVE to no avail. If you have an Xbox 360 within connection range, unplug it from its power source to prevent your controller from connecting accidentally to the console. Feel free to open a new issue if you have any comments or questions. Calibrate the sticks and whatnot in Windows Control Panel before trying to get it to work with Project64 or any other application. JavaScript is disabled. What do i do? You are using an out of date browser. Some plugins require you to check a box that says connected, make sure your controller is enabled on the set up page. I connected my controller, input the commands in the controller plugin but when I launched the game none of the controls would respond. I've searched the forum but have not been able to come up with the answer. I'll report the bug either way, thanks! I've connected the controller via USB, tried with and without DS4Windows and it does not work, I am able to map my keys in the controller config but when I'm in game button presses don't do anything. Then, reconnect the controller. Here are some quick answers for some commmon questions: -If you are looking for emulator download links please check out our wiki. Make sure it's the newer version. Do this then run project 64. Hovering over the file, the version is 1.83. under controller plugin do you have "plugged in" checked. I'm using Windows 10 64 bit by the way. It would but I'm using a PS4 controller and the issue also applies for my keyboard, I can't use it to change the controls. Does it work with other software? ballin4life Smash Hero Joined Nov 12, 2008 Those are all zip archives, I think, so they would have no default place to go. Nov 10, 2013 #2 We have plugins here. They jut get put in your plugin folder. I am a bot, and this action was performed automatically. Psalmist14 1 yr. ago. I plugged in the controller and configured the controls, and then I loaded a Super Mario 64 ROM. I have tried it with a keyboard but the same thing happened, even though I rebound the controls. I will provide any other information if you leave a comment down below. I am using the latest version of Project 64 and when I try to change my controls i just says "Keyboard:???" Within the Project64KVE Folder, you should see a Plugins Folder. I had the same issue with my PS4 controller. Can I use my xbox one controller if i use bluetooth to connect it to my pc? Well, at least you know where to come should you ever change your mind. It will read your pro controller as an xinput device. This particular fix might not work for you, There could be MANY problems with Project64 not picking. Anyway, issue closed. can't even map regular keyboard keys). ?" and I dont get the usual "Awaiting input in 10 seconds" like it did on my old computer. 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