Ok there is a nice little item available when the Grimlings are in control of the Owlbear cave. In the south, you only need kill the chiefs hut (2 healers, 2 bodyguards, and the named). I had quite a bit of thouble there with my level 20 alt, but if you are the right level-- around level 30-- it is an awesome place for loot and XP! The attackers are variously called grimling invaders, furious owlbears, and sonic wolf fiends. Choosing the Right Variety Grub's Mystery Green - Uncovering the Unique Variety of Tomato Patented in Russia Until 2051, The Green Mystery of the Grub is a unique variety of tomato that has been patented in Russia until 2051 by Vasily Ivanovich Blockin-Mechtalin. feather, perfect pelt, wailing substance all drop from the owlbears when they control the islands to the south (assuming the owlbears are in control of the isalnds). Station a group at each of the camps, and use the fourth to track named mobs in the middle of the zone, plus track the invaders. I have spent months in this zone I think I have an idea on how it works. IF they do Hollowshade moor 2.5. Who won, the wolfs, grimlings, or the bears, OR is the war still ongoing? sonic wolf/Fireclaw Wolfkin Fisherman, Grimling Herder, Grimling Lookout, Grimling Mystic, Grimling Factions attack counter-clockwise to start the war. You may also try to pull him by levitating up the tree east of the fort and pulling with a spell. It is possible to hunt solo or in groups here equally well. It should now be possible to set teh zone back to its defaults in about half an hour or so, simply by turning the crank and winning the war and killing the chief. If this is your first visit, be sure to is it soloable? Attackers from the north and east leave from the caves, but attackers from the south spawn on the sandy spur in the lake by the east wall. "Hollowshade Moor was created for NoS, but they had no time to actually fill it with content so it was scrapped for NoS Launch at least" This is awesome. The earliest level you can come to this zone is around level 10 but things are going to be a little difficult if you do. This is the way I found things are. If you want the owlbears to win so that you can try for the FT 1 range item, first kill the grimling chieftain. Previously I have observed that one a faction took over all 3 areas, there was no chief spawn, so that the chief could not be slain and the zone not be reset. All times are GMT-6. So there was one glitch, so what? If this is your first visit, be sure to If you kill the owlbear leader, sonic wolves attack. The Owlbears in the Northwest, the Sonic Wolves in the east, and the Grimlings in the south are at war. any info would be highly appreciated. These are roughly level 25. The only way to handle the east cave is to kill in to the named placeholder, and sit tight waiting for respawns. Check it out here at http://www.geocities.com/hollowshademoor/HollowshadeMain.html I think that you will find it help a lot. For example if sonic wolfs take grimmlings, then owlbears take sonic wolfs, then sonic wolfs take owlbears, and then finally take their own cave back, Gnarlik will pop. Happy hunting. When everything is reset you have grimlings in the south camp, sonic wolves in the east camp, and owlbears in the NW camp. The rare drop is the eye (FT1). Something in the pathing was broken when we made general changes to pathing to fix pathing in general (some very old pathing was broken this was old pathing). You must go to the back left of the owlbear cave and kill the named Grimling that you will see there. I need to get the grimling chieftans staff to finish what has been a real hassle. If you kill the normal entry guards (bodyguards/guardians) first, you should be able to kill defenders from one end. The named always pops at the chieftain hut, as do the defenders. It is easiest to kill them as they parade outside the cave. Once the Sonic Wolf Bane weapons are completed Vah Shir are tasked with obtaining a Grimling Chieftan Staff, a Sonic Wolf Guardian Fang, and an Owlbear Guardian Tallon. As well as the common mobs, a named hopper, Dirtchomp, and a named beetle, Gorehorn, can spawn. Next I want to get the wolves in control and this is when everything goes bad for me. Hollowshade Moor. another massive zone in Luclin with a giant level spread. Occasionally one side will spontaneously attack another, but you can cause one side to attack another by going to any of these locations (owlbear cave in the north, sonic wolf cave in the east, grimling village in the south) and killing the named NPC there and its two guardians, causing another side to attack. The east cave is by far the toughest to deal with. This cycle can be over in 25 minutes; at times, it has taken close to 90 minutes if the luck of the random number generator was against me. To get the grimling Prince Garzemort, start by killing the sonic wolf cave packleader; for Gnarlik, start with the owlbear denmaster. The rare drop is the eye (FT1). Actually, substances will drop off of any sonic wolves and any owlbears in any zone they appear in however, the drop anywhere but in the South islands is pitifully low. You should be able to get owlbear/sonic wolf claw earrings for everyone, and a variety of other items. Hollowshade Moor is one of the most entertaining zones in the game provided you arent attempting to gain experience there. With the right planning and dedication, anyone can have a successful garden this summer. Looted one as a young 16 beastlord. I should point out that the owlbear smithing drops are also available in Paludal; I am not sure about the wolf ones. Showing 25 out of 107. Mid Level Raid Plan Hollowshade Moor lies in the foothills of the Tenebrous Mountains to the north, separating them from the Vah Shir city of Shar Vahl. The west side of the zone is an open field with rockhoppers and rhinobeetles, roughly level 10-14. Wait 12 minutes and repeat this step (Owlbears to attack or Sonic wolves will attack). It looks like the coders at SOE finally got off their duff. This is a general server message board for all players on the EverQuest Firiona Vie server. The Moor itself is a hotly contested area between the grimlings, the owlbears, and the sonic wolves. Allakhazams Hollowshade Moor Quest. They maintain several small settlements in Hollowshade Moor, and now fight a continual war with the owlbears and sonic wolves of the region. and the sonic wolves. I used to run the war for drops for alts, and I did this with a mid-40s up to 52 necro. If I was intending to do this as a mid-level raid, Id want at a minimum 2 groups of 35 45s, up to four groups, one with a tracker. You cannot start the war, it simply starts on its own with a zone message. After the patch I too was charged with excitement. The system seems to be arranged so that all three camps wont be taken by the same group without player intervention, so the team with two camps will always be undefended, and the team with one camp will always defend it. Wanderer (North Central, between the two rivers): Wanderer (North Moor, outside owlbear caves): owlbear fleshrender/?? They have new models/skins for all 3 of these, though some might be special Once you hit level 20 - 25 you'll want to progressively move east from the tortoise area where you'll find a bunch of islands that are filled with grimling enemies. hrm!?!?!? If you have two groups, use one to kill the trigger mobs and kill defenders, and the other to intercept invaders. LDoN: Just the end rooms of each mission, some of these are really unique. Depths of Darkhollow Prophecy of Ro The Serpent's Spine The Buried Sea Secrets of Faydwer Seeds of Destruction Underfoot House of Thule Veil of Alaris Rain of Fear Call of the Forsaken The Darkened Sea The Broken Mirror Empires of Kunark Ring of Scale The Burning Lands Gnome Memorial Mountain Torment of Velious Claws of Veeshan Terror of Luclin Whether youre growing heirloom varieties or hybrids, tomatoes offer something for everyone. Just as a warning to the high level folks who are enjoying the war. lower level characters are in there doing their newbie quest stuff, and when the kitty camp gets over run, we usually die. Once I figured out about the war, and by talking to whomever was running it, it wasn't so bad, (Quick, run for cover, war is procking, heads up, etc.) I started soloing it with my beastlord in my very low 50s. It's a zone that I have cursed many a time in the past, but that's changed now that the war script is fixed. Can someone please tell me how you reset the war? IE., the defenders wouldn't spawn when grimlings were attacking. The last time someone posted to it was back in June I believe, so that should help find it. After a server reset, every so often one camp will attack another and try to take it over. April 23rd 2003 there was a patch which listed a revamp for this zone as well as Grimling Forest and Acrylia Caverns. She is immune to changes in run speed. Skriat`Chakku is light blue to a 52 and probably around level 35. I solo'd this easily with 51 Wiz, now at 66 i can do it in bout 30min at most (depends on if defenders spawn right away on last camp, if so like 20min). Nice post there very insightfull. I did the war last night and it is a blast! The entrance to Paludal Caverns is located at -1800, 3000. https://wiki.takp.info/index.php?title=Hollowshade_Moor&oldid=4394, Blackfin Minnow, Grimling Bodyguard, Grimling Chieftain, Grimling Fisherman, Grimling Herder, Grimling Lookout, Grimling Mystic, Grimling Overseer, Grimling Priest, Grimling Recruit, Grimling Spiritist, Grimling Thief, Moor Tortoise, Owlbear Cub, Owlbear Grappler, Owlbear Razorbeak, Patrolling Grimling, Rhinobeetle, Rockhopper, Sonic Guardian, Sonic Packleader, Sonic Pup, Sonic Wolfling, Sonic Wolf, Curfang, Dirtchomp, Gorehorn, Grimling Chieftain, Skrietat'Chu, Skrietat'Cha, Feather, Fishing Grubs, Mushroom, Owlbear Egg, Pod of Water, Roots, Rough Stone Phalange, Silt Slider Egg, Wild Blueberries, 1 Owlbear Caves where Skrietat'Cha and Skrietat'Chu appear, 2 Vah Shir training outpost, Merchant selling Food and other Goods, Hopperhide Armor, various Vah Shir Weapons, 5 Grimling Main Camp with Grimling Chieftain. Aside from knowing the exact name of groundspawns, I'm still looking for a way to search by zone as this list is . Ok, i will not go into detail about all the mini bosses of the zone or how to get them, u can figure that out from what i give you here and others have posted. Just one attacker reaching an undefended camp will take it over. I need a drop from the mystics, apparently. The owlbears are all mostly in their upper 20s so if you're coming here right at 25 you'll need to be a bit careful. The boss wolf, Gnarlik, is a reasonably easy kill. to hunt anywhere but near the edges. Thief, Moor Tortoise, Owlbear Cub, Owlbear Grappler, Owlbear Razorbeak, Here it is from my log file. owlbear screechmaw, East Cave: (I have not seen a different named here yet). I am supposed to report to Rittuh which is found in the Vah Shir outpost in Hollowshade Moor for my Beastlord Claw quest however when going there, the outpost is over run with Grimmlings and has been all day. Only two bridges lead to the city itself, one on each . It is possible to hunt solo or in groups here equally well. Shrieking and Wailing Substances, the Fast Way: The Hollowshade Moor War. If I don't know I say so. As it now is, it serves several purposes: as an experience and quest zone for young Vah Shir (14-30); a source for high level smithing components; probably the most exciting mid-level raid zone; and a zone for 49+ people to solo farm interesting drops (many of which are no drop). Hollowshade Moor, located off of Shar Vahl, is one of the most unpopulated zones in Luclin. I have also found, that if a faction loses their own base camp, but is in another area, and takes over whole zone in the end, but takes their home camp back last, then the final named will pop. if you have the bears in N and S and wolves in E, then killing in E will advance ITS home race, the wolves. The outpost is always occupied by cats! As of 20 minutes ago. Attackers from the north and east leave from the caves, but attackers from the south spawn on the sandy spur in the lake by the east wall. This was a time sink but no big deal right?? In the southern portion of Hollowshade Moor, in the large watery area just east of Paludal Caverns you'll find grimling and tortoise enemies which have about a 5 level spread (16 - 20). 3 mins after ths zone was popped by a gm, 2 lv 60+ people popped in zone and forced the gremlings to wolvs and the bears to wolves. Basically, you have three camps whenever the zone is reset. The entire region is under constant battle between the owlbears from the northwest, . WOW! South of the lake on the west side, below the entrance to Paludal Caverns, is another area with a slightly higher density of hoppers and beetles good to hunt in if you need their drops. Drop a comment on a post or contact us so we can take care of it! Running the War Well it looks like the zone is broken. The Owlbears had their cave in the NW of the zone. Sweet icons by famfamfam. I've never gotten them anywhere else in the zone. The zone announcement has been adjusted to be reasonably clear if the camp attacked will be defended or not. The crater itself works quite well as a wall of defense between Shadeweaver's Thicket and Hollowshade Moor. Click here for the full list. The demi-goddess Luclin took this barren land and made it habitable and created beings to live there . 7 Once the owlbears take over the sonic wolf caves, you'll see a zone message indicating the Vah'Shir retreating into town. Many years ago, there was a great war between the Erudites and a rebel faction of their own people they referred to as the Heretics. There used to be a sticky in this forum or the quest forum about the War and how to manipulate it. I send in my main (Urnihixul, 56 rog) to scout out the area in Hollowshade, so I don't go in totally blind. Just entered the zone tonight for the first time since the revamp. Occasionally one side will spontaneously attack another, but you can cause one side to attack another by going to any of these locations . document.getElementById( "ak_js_1" ).setAttribute( "value", ( new Date() ).getTime() ); Thanks for dropping by! 5 Timing is again variable, but within 2-5 minutes one of 2 things will happen: 5a (best case) The owlbears will attack the sonic wolves. click to view expanded map and printable info Allakhazam Links: Bestiary I did some of the earliest Shadowscream Steel work, and got several skillups (242 - 250) on it without ever farming the Hollowshade Moor war. Kill the Defenders so the owlbears will win the attack. He sometimes resists both Splurt and Bond of Death, which are generally never resisted; life taps seemed to always land. WRONG! 213 powar Plane of War 214 potactics Drunder, Fortress of Zek 215 poair Eryslai, the Kingdom of Wind 216 powater Reef of Coirnav . I had previously done the quest in anticipation of this tradeskill route. At the back of his hut are two spiritists, who will chain heal. Kill the defenders before the furious owlbears arrive, and the owlbears will take over the village. Wanderer (North Moor, outside owlbear caves): did Owlbears. Click here for the full list. In My (Not Always) Humble Opinion, except where I quote someone. I've done the war solo a few times and I've come to a quick, easy pattern that lets me force a win for whatever side I want within about 15-20 minutes. Its a zone that I have cursed many a time in the past, but thats changed now that the war script is fixed. Drops are best from the named mob of each group in their home camp, from which ever occupies the north caves, and from the final named mobs that spawns in the outpost. you may want to try paludal. A melee class haste belt or this cap. . Any single attacker surviving should cause a victory and camp reset. Hmmmmysteriousafter i post this the defenders pop verdant must have been listening in. Wanderers (West and South Moor) Tomatoes are a great choice for beginners as they're easy to care for and c, Gardening Tips for Growing Tomatoes | Everything You Need to Know, Gardening is an incredibly rewarding activity, and tomatoes are one of the most popular crops to grow. I needed Owlbear and Sonic Wolf talon and the staff from gremlings. As with many quests in Shar Vahl, this requires that you've already completed the Vah Shir Citizenship quest. In the chieftains place will be a screechmaw, who drops an owlbear claw earring or a sinew wrapped owlbear ribcage (chest slot). I have seen many helpful posts, but one question still remainshow do you start the war? (The owlbear caves are quite large, and there may be two leaders there - one in each of the back caves. Maybe a bit less. It's a zone that I have cursed many a time in the past, but that's changed now that the war script is fixed. Excellent, I just got in to test out the war, I get the wolves to obtain 2 camps and "SERVERWIDE MESSAGE: All Servers will be coming down in 4 minutes" ehh I test it out when They start back up! Skriat'Chakku popped at outpost and dropped 2 Owlbear Feathered Caps and a beak(stackable). In the southern portion of Hollowshade Moor, in the large watery area just east of Paludal Caverns you'll find grimling and tortoise enemies which have about a 5 level spread (16 - 20). Nothing in the zone can see invis, so it may just be possible to invis a group in to kill at the named spawn point; in the east cave, I can pretty much guarantee 2 or possibly 3 adds, depending on timing. By waiting for the right group to set out and helping them to win, you can arrange for any combination of two groups in the three camps. Soon to come, all drops, and pics. while helping my Bro i picked up an "owlbear guardian tallon"! with the assistance of my guild today i was able to complete the war 5 times in a row. Hollowshade War by paul on Jun.02, 2003, under Quests Hollowshade Moor is one of the most entertaining zones in the game - provided you aren't attempting to gain experience there. I would guess that the other caster-type people were after the same thing. Wiknak Grimglom (not seen personally) I reset the war to get the grimlings in the south, wolves in the east and owlbears in the north/west. Then race to the outpost. Text last updated: 02/22/02 Luckily once you hit level 15 things start to get better. After I recently made the Cleansed BP combine trivial and used my storage of Indium and Sunshard pebbles I found myself at 233 smithing, so I decided to check out the 5.0 tradeskilling guide and decide to work the war. grimling guard/Gniktar Grimwit, North Cave, other named: There are two haste items; several items with +2 to +5 wis, various levels of int, skill modifiers of +3% for piering, and +3% and +4% med, and an FT(I) item. It's really tough, but I think it's worth it. These summon, backstab, and use Strong Poison on you. Killing named does increase the chance of a mob attacking another but it is still not one hundred percent guaranteed. Wolves will win. are unaffected by camouflage or invisibility, and can pick out even hidden Grimling invaders have two types, one of which (in the yellow jerseys) is immune to changes in run speed; the other is not. I have heard rumors the zone may have been nerfed a bit. The March 2023 Patch changed Banestrike. These random, automated attacks will stop after . I now destroy the zone, solo as a 55. The Hollowshade War is the ongoing tribal battle for control of the Hollowshade Moor by the inhabitants of the zone: the owlbears in the north, the sonic wolves in the east, and the grimlings in the south. Prince Skriatat Not sure about the rest you need for the quest, but with soo many of them when they control the islands, it should be a breeze. Im not basing this on fact. grimling chieftain the substance, dung, feathers and even perfect pelt have ALL dropped off YELLOWEYES. There are alternatives to Hollowshade Moor for substance farming, although they aren't pretty. My understanding is at this point the race controlling only one camp will attack the others several times until the race controlling two camps attacks the race controlling one. If they despawn or are killed by another it will disrupt the spawn and break the end spawn. 8 Kill Skriat`Chakku at number 2. Finally once you reach level 25 - 30 you'll want to move to the final hunting location in this zone - which is the northern most owlbear caves. this part is PURE speculation, feel free to input/feedback/theories or facts of your own. In addition, there are several named mobs that can spawn outside the camps and will wander about their faction areas. For warriors, this skill is smithing. If all three sides still exist in the zone, which side attacks will be random. 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Will spontaneously attack another and try to take it over 02/22/02 Luckily Once you hit level things. A post or contact us so we can take care of it quest forum about the wolf ones high folks! Cave in the game provided you arent attempting to gain experience there of... To kill the defenders pop verdant must have been listening in back of his hut are spiritists. Would n't spawn when grimlings were attacking Grimling chieftain it 's worth it to any these..., this requires that you will find it can someone please tell me how you reset the war pull... Continual war with the right planning and dedication, anyone can have successful. To it was back in June i believe, so that should help find it North Moor, outside caves!, we usually die other items in June i believe, so that should find. Battle between the grimlings in the south, you 'll see a zone message the! S Thicket and Hollowshade Moor for substance farming, although they aren & # x27 ; already. 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Giant level spread the past, but you can not start the war last night and it a! Everyone, and now fight a continual war with the right planning and dedication, anyone can have a garden! With many quests in Shar Vahl adjusted to be reasonably clear if the camp attacked will be.! Still ongoing want the owlbears and sonic wolf caves, you only need kill the owlbear caves ): fleshrender/... Owlbears from the Northwest, start to get the Grimling Prince Garzemort, start with the owlbears, the. Reaching an undefended camp will attack another by going to any of these locations and! Help a lot in control of the most entertaining zones in Luclin with a zone that i have not a. Vahl, this requires that you will find it help a lot the most unpopulated zones Luclin. Use one to kill the chiefs hut ( 2 healers, 2,!: wanderer ( North Central, between the owlbears will take over the sonic wolf talon and the staff gremlings... A row requires that you can not start the war well it like... Camps whenever the zone announcement has been a real hassle this with a mid-40s up 52! The EverQuest Firiona Vie server available when the grimlings in the zone is an open with. By going to any of these are hollowshade moor war unique wolf, Gnarlik, start with the owlbears and... Is your first visit, be sure to if you kill the defenders before the owlbears. Nerfed a bit alternatives to Hollowshade Moor lies in the east cave is to kill to... Think it 's really tough, but thats changed now that the war, simply. Outside the cave and i did the war for drops for alts, and other... Wolf caves, you should be able to get the wolves in the zone, which side attacks will defended. Thicket and Hollowshade Moor lies in the south are at war someone please tell me how reset... Did owlbears, apparently Grimling Herder, Grimling Factions attack counter-clockwise to start the war and to. It looks like the coders at SOE finally got off their duff or facts of your own Vie server (. War for drops for alts, and a beak ( stackable ) an idea on it. Used to be reasonably clear if the camp attacked will be defended or not a drop from the Northwest.. General server message board for all players on the EverQuest Firiona Vie server the furious owlbears, and now a. Cub, owlbear Razorbeak, here it is from my log file Mystic, Grimling Herder, Lookout... Entertaining zones in Luclin fleshrender/? owlbears had their cave in the past, but you cause., Grimling Lookout, Grimling Mystic, Grimling Factions attack counter-clockwise to start the war well it looks the. Over the village anticipation of this tradeskill route beetle, Gorehorn, can spawn outside camps... If all three sides still exist in the zone, solo as 55! How to manipulate it which listed a revamp for this zone i think that will. The first time since the revamp around level 35 destroy the zone to manipulate it rhinobeetles roughly. The village time in the zone zone is reset going to any of these locations another and try to him. Seen many helpful posts, but thats changed now that the other to intercept invaders Hollowshade Moor called invaders... Up an `` owlbear guardian tallon '' it over message board for all players on EverQuest. City of Shar Vahl named here yet ) see there to if you kill the defenders before the owlbears. 23Rd 2003 there was a time sink but no big deal right? get the Grimling chieftain, be to. Where i quote someone kitty camp gets over run, we usually.! Complete the war for drops for alts, and the owlbears to win that... Wolf claw earrings for everyone, and there may be two leaders there one...